I think open source would be a bad idea probably. If everyone can compile it maybe that would mean they could decompile VGA's commercial games written with it that much easier
On May 31, 2014 7:37:11 PM EDT, Bryan Peterson <bpeterson2...@cableone.net> wrote: >It all depends on the financial feasibility. If he'd thought it would >benefit im to do cross platform and if he'd had a mack on which to test >the >program I'm sure he would have. My questionis can we still do >commercial >titles? I've admittedl been lax about my BGT studies in the last year >or so, >though it's had more to do with things going on in my personal life >than >with BGT itself, but I still do have a deep interest indeveloping, for >myself at least even if not for others. > > > >Oh freddled gruntbuggly, >thy micturations are to me >as plurdled gabbleblotchits on a lurgid bee. >GroupI implore thee, my foonting turlingdromes, >And hooptiously drangle me with crinkly bindlewurdles, >or I will rend thee in the gobberwarts with my blurglecruncheon, see if >I >don't! >-----Original Message----- >From: Devin Prater >Sent: Saturday, May 31, 2014 5:14 PM >To: phi...@blastbay.com ; Gamers Discussion list >Subject: Re: [Audyssey] BGT Important Update > >Oh wow, this is pretty good news. Now if only it were cross-platform, >but I >won't expect that for. Another 4 or so years. :) > >Sent from my iPod 5 > >keychat/google talk: >r.d.t.pra...@gmail.com >primary email: >d.pra...@me.com >facebook/iMessage: >devinpra...@live.com > > >> On May 31, 2014, at 16:02, Philip Bennefall <phi...@blastbay.com> >wrote: >> >> aHi all, >> >> Over the last few years, BGT has acquired a pretty large user base. >In >> fact, it has become more popular than I could ever have imagined when >I >> first started developing it back in 2009. So in terms of adoption and > >> community, it has been a definite success. However, financially the >> picture is a little different. I knew when I first envisioned it that >it >> would not sell very much, seeing as how it is targeting a small >subset of >> the blind community which in itself is not that large to begin with. >> However, over the years it has become apparent just how small the >> potential market is. I have concluded that I can no longer justify >working >> on it to the extent that I did in the beginning, and on top of that I >am >> involved in a lot of other projects which take up the absolute >majority of >> my time. >> >> For the last few months I have been debating back and forth with >myself >> what the right course of action would be. One option is to simply >make it >> abandonware and forget about it, but I do not like that alternative. >> Another option would be to continue selling it and releasing updates >in >> the little free time that I am able to dedicate to it, but that seems > >> unfair to the users who have paid for a product that they expect >updates >> and prompt support for. I dismissed that. The final option that I >have >> actually chosen to go for, is to make the product free but not >abandon it. >> I will continue to maintain it, adding new features as time permits >and >> fixing any bugs that spring up as soon as I can. I will keep the >forum >> online, and I will continue to accept sponsorships from those who >want to >> see a new feature in the engine and are willing to pay a little >something >> for it to happen. >> >> Simply put, a fully functional version of the engine can now be >downloaded >> free of charge from www.blastbay.com. Be sure to uninstall any prior >> version that you may have on your system before installing this new >one, >> as it contains some minor incompatibilities. >> >> I will continue to maintain the product as I mentioned previously, >but >> please understand that any emails you send to me with questions about >how >> to write this or that piece of code will probably go unanswered. The >right >> place to ask such questions is the Blastbay forum. I do visit the >forum >> fairly frequently and will continue to respond to queries whenever I >am >> able, but please do not get upset if you don't hear back from me >quickly. >> >> With all this said, I would like to thank everyone who has used >and/or >> supported BGT over the years. It has been a labor of love for me and >I >> hope that you will all find the unlocked features in the new freeware > >> version useful. Continue to make fun games with it and send me a copy >of >> your next blockbuster if you feel thus inclined. >> >> Thank you! >> >> Kind regards, >> >> Philip Bennefall >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the > >> list, >> please send E-mail to gamers-ow...@audyssey.org. > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the >list, >please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the >list, >please send E-mail to gamers-ow...@audyssey.org. -- Sent from my Motorola X with K-9 Mail. Please excuse my brevity. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.