Will post shortly

Sent from my iPhone

> On Jun 5, 2016, at 2:57 PM, lenron brown <lenro...@gmail.com> wrote:
> 
> Yes I would like the pack. If you wouldn't mind posting.
> 
>> On 6/5/16, David Taylor <e.david.tay...@icloud.com> wrote:
>> I'll add slightly to that. You have keys based on wasd for directions,
>> so x for south etc, and r for up and f for down. It takes a good bit of
>> practice, but hey, that's easily fixed with a bit of RP and people
>> taking new players on missions and things, which does happen.
>> 
>> 
>> Cheers
>> 
>> Dave
>> 
>> 
>> 
>>> On 28/05/2016 15:27, Mike Wassel wrote:
>>> Ok.  Here we go, I'll try to explain this.  It told you in the
>>> tutorial, but hopefully I can explain this.
>>> 
>>> When you want to fight something, move to the enemy. So, M and then
>>> pick the number.
>>> 
>>> When you get within one unit of them, type track.  Pick the number,
>>> and you'll start tracking.  Depending on what target tracking array
>>> you have installed on your ship, you might lose your track.  If you
>>> look at your status, you'll see that the stock target array will only
>>> keep track of your targets 75 percent of the time.  THis can be
>>> upgraded with better arrays.
>>> 
>>> Once you've got the enemy tracked, type aim <direction> or, if using
>>> coords, aim <coords.  I use vector-based aiming, meaning I use WASD to
>>> aim.  Once you've got your lock, you just fire.
>>> 
>>> I think it takes some time to get used to it, as it's not the same as
>>> promotheus and miriani.  As to needing a pack, you can try to do it
>>> without one, but I think it's needed for this game.  It's up to you.
>>> Just use lockmode to change your preferred aiming method.
>>> 
>>> Mike.
>>> 
>>> 
>>> 
>>>> On 5/28/2016 4:58 AM, dark wrote:
>>>> Hi.
>>>> 
>>>> No I don't have a soundpack. I'm not against the idea, but really the
>>>> game should be playable without.
>>>> I was! actually fighting rats when I got hit. I also don't know what
>>>> you mean by "vector based combat" I was trying! to aim with the
>>>> directions like 7 for north and + for up, but it didn't seem to work
>>>> whenever I tried to aim up, also actually finding where the dam rat
>>>> was to attack it was a struggle sinse scanning took such a long time
>>>> to say the coordinates it was at and tracking only kicked in sometimes.
>>>> 
>>>> An explanation of how combat might work against a rat might help, eg,
>>>> do you target first and then track? or do you do the track command?
>>>> and when is scan useful?
>>>> 
>>>> 
>>>> All the best,
>>>> 
>>>> Dark.
>>>> ----- Original Message ----- From: "Michael Maslo"
>>>> <michaelmasl...@gmail.com>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>> Sent: Friday, May 27, 2016 10:53 PM
>>>> Subject: Re: [Audyssey] Star conquest very irritating
>>>> 
>>>> 
>>>>> Hi dark,
>>>>> 
>>>>> Do you have one of the sound packs? That helps because you don't
>>>>> have all
>>>>> the extra talking of unimportant text? Secondly, don't use
>>>>> coordinate based
>>>>> combat. Use vector combat. What that is hit the number 7 to aim
>>>>> northwest
>>>>> or 9 for northeast etc. as a new pilot do space combat with a group.
>>>>> As a
>>>>> new pilot none of your ships are strong enough to do a single
>>>>> beacon. As
>>>>> someone new learn to fly in manual mode stick to rats ground combat
>>>>> salvage
>>>>> etc.
>>>>> 
>>>>> I plan on art art to play again and would be willing to help out.
>>>>> 
>>>>>> On Fri, May 27, 2016 at 1:14 PM dark <d...@xgam.org> wrote:
>>>>>> 
>>>>>> Hi.
>>>>>> 
>>>>>> Well I have asked this on audiogames.net so might as well ask here.
>>>>>> 
>>>>>> ?
>>>>>> 
>>>>>> Promethius I find a little incoherent for my taste in terms of
>>>>>> activities
>>>>>> and what not, miriani I don't like the idea of all the pvp and
>>>>>> license to
>>>>>> grief, so I decided to try star conquest. I have heard the bit
>>>>>> about the
>>>>>> enforced rp and profile creation but I thought I tried that,
>>>>>> however I've
>>>>>> not had a game where I've failed quite so badly.
>>>>>> 
>>>>>> ?
>>>>>> 
>>>>>> I did the tutorial and talked to the new pilot lieason office and
>>>>>> did the
>>>>>> tasks he said. Expooring and salvage were fine but combat was a
>>>>>> real pest,
>>>>>> mostly because there is no quick way to get the coordinates of the
>>>>>> enemy
>>>>>> and by the time you've heard the computer saying "rat automated
>>>>>> starship at
>>>>>> 3 4 5 " the bloody thing has likely moved, ---- and no I am not
>>>>>> rewritng my
>>>>>> entire mud client just to play one game with all the scripting and
>>>>>> such, I
>>>>>> have no idea how to do that I just want to play not program.
>>>>>> 
>>>>>> ?
>>>>>> 
>>>>>> I did try ground combat and that was cool, accept I got my battlesuit
>>>>>> blown up which I freely admit was entirely my faultfor not bailing
>>>>>> fast
>>>>>> enough.
>>>>>> 
>>>>>> 
>>>>>> i then quit the game and lost my cargo hauler leaving me with two
>>>>>> sets of
>>>>>> massive bills and no ship. I just about! had enough for a flitter
>>>>>> which I
>>>>>> bought, and tried a little combat again, and got completely
>>>>>> slaughtered,
>>>>>> particularly sinse the aim + command for aiming up in combat just
>>>>>> didn't
>>>>>> work, I was told "select a direction on the z axis"
>>>>>> 
>>>>>> ?
>>>>>> 
>>>>>> How the hell does anyone! do combat in this game?
>>>>>> 
>>>>>> ?
>>>>>> 
>>>>>> with no money, and no ship I was stuck (nd I couldn't get a lone
>>>>>> either
>>>>>> sinse I kept getting refused), and the only advice I got was go and
>>>>>> beg on
>>>>>> alliance channel. People were actually very nice on the newby
>>>>>> channel, but
>>>>>> didn't really have any suggestions.
>>>>>> 
>>>>>> ?
>>>>>> 
>>>>>> I'd rather not make myself a pain to other players especially when i'm
>>>>>> learning a game and making so many major mistakes, so I deleted my
>>>>>> character.
>>>>>> 
>>>>>> ?
>>>>>> 
>>>>>> Given however that a lot of people do! play star conquest, I
>>>>>> wonder, how
>>>>>> the hell do people do it? am I missing something about combat? or
>>>>>> does it
>>>>>> take all that scripting nonsense, ie, the game is not accessible
>>>>>> without
>>>>>> massive amounts of work.
>>>>>> 
>>>>>> ?
>>>>>> 
>>>>>> Any advice appreciated sinse I really want to play a space game, I did
>>>>>> enjoy the background and some of the activities, but I am frankly now
>>>>>> rather frustrated.
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> Back to alter methinks.
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> All the best,
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> Dark.
>>>>>> ---
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>>>>> --
>>>>> Sincerely,
>>>>> 
>>>>> 
>>>>> Michael maslo
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>>>>> 
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>>>>> 05/28/16
>>>> 
>>>> 
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> 
> 
> -- 
> Lenron Brown
> Cell: 985-271-2832
> Skype: ron.brown762
> 
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