Will post shortly Sent from my iPhone
> On Jun 5, 2016, at 2:57 PM, lenron brown <lenro...@gmail.com> wrote: > > Yes I would like the pack. If you wouldn't mind posting. > >> On 6/5/16, David Taylor <e.david.tay...@icloud.com> wrote: >> I'll add slightly to that. You have keys based on wasd for directions, >> so x for south etc, and r for up and f for down. It takes a good bit of >> practice, but hey, that's easily fixed with a bit of RP and people >> taking new players on missions and things, which does happen. >> >> >> Cheers >> >> Dave >> >> >> >>> On 28/05/2016 15:27, Mike Wassel wrote: >>> Ok. Here we go, I'll try to explain this. It told you in the >>> tutorial, but hopefully I can explain this. >>> >>> When you want to fight something, move to the enemy. So, M and then >>> pick the number. >>> >>> When you get within one unit of them, type track. Pick the number, >>> and you'll start tracking. Depending on what target tracking array >>> you have installed on your ship, you might lose your track. If you >>> look at your status, you'll see that the stock target array will only >>> keep track of your targets 75 percent of the time. THis can be >>> upgraded with better arrays. >>> >>> Once you've got the enemy tracked, type aim <direction> or, if using >>> coords, aim <coords. I use vector-based aiming, meaning I use WASD to >>> aim. Once you've got your lock, you just fire. >>> >>> I think it takes some time to get used to it, as it's not the same as >>> promotheus and miriani. As to needing a pack, you can try to do it >>> without one, but I think it's needed for this game. It's up to you. >>> Just use lockmode to change your preferred aiming method. >>> >>> Mike. >>> >>> >>> >>>> On 5/28/2016 4:58 AM, dark wrote: >>>> Hi. >>>> >>>> No I don't have a soundpack. I'm not against the idea, but really the >>>> game should be playable without. >>>> I was! actually fighting rats when I got hit. I also don't know what >>>> you mean by "vector based combat" I was trying! to aim with the >>>> directions like 7 for north and + for up, but it didn't seem to work >>>> whenever I tried to aim up, also actually finding where the dam rat >>>> was to attack it was a struggle sinse scanning took such a long time >>>> to say the coordinates it was at and tracking only kicked in sometimes. >>>> >>>> An explanation of how combat might work against a rat might help, eg, >>>> do you target first and then track? or do you do the track command? >>>> and when is scan useful? >>>> >>>> >>>> All the best, >>>> >>>> Dark. >>>> ----- Original Message ----- From: "Michael Maslo" >>>> <michaelmasl...@gmail.com> >>>> To: "Gamers Discussion list" <gamers@audyssey.org> >>>> Sent: Friday, May 27, 2016 10:53 PM >>>> Subject: Re: [Audyssey] Star conquest very irritating >>>> >>>> >>>>> Hi dark, >>>>> >>>>> Do you have one of the sound packs? That helps because you don't >>>>> have all >>>>> the extra talking of unimportant text? Secondly, don't use >>>>> coordinate based >>>>> combat. Use vector combat. What that is hit the number 7 to aim >>>>> northwest >>>>> or 9 for northeast etc. as a new pilot do space combat with a group. >>>>> As a >>>>> new pilot none of your ships are strong enough to do a single >>>>> beacon. As >>>>> someone new learn to fly in manual mode stick to rats ground combat >>>>> salvage >>>>> etc. >>>>> >>>>> I plan on art art to play again and would be willing to help out. >>>>> >>>>>> On Fri, May 27, 2016 at 1:14 PM dark <d...@xgam.org> wrote: >>>>>> >>>>>> Hi. >>>>>> >>>>>> Well I have asked this on audiogames.net so might as well ask here. >>>>>> >>>>>> ? >>>>>> >>>>>> Promethius I find a little incoherent for my taste in terms of >>>>>> activities >>>>>> and what not, miriani I don't like the idea of all the pvp and >>>>>> license to >>>>>> grief, so I decided to try star conquest. I have heard the bit >>>>>> about the >>>>>> enforced rp and profile creation but I thought I tried that, >>>>>> however I've >>>>>> not had a game where I've failed quite so badly. >>>>>> >>>>>> ? >>>>>> >>>>>> I did the tutorial and talked to the new pilot lieason office and >>>>>> did the >>>>>> tasks he said. Expooring and salvage were fine but combat was a >>>>>> real pest, >>>>>> mostly because there is no quick way to get the coordinates of the >>>>>> enemy >>>>>> and by the time you've heard the computer saying "rat automated >>>>>> starship at >>>>>> 3 4 5 " the bloody thing has likely moved, ---- and no I am not >>>>>> rewritng my >>>>>> entire mud client just to play one game with all the scripting and >>>>>> such, I >>>>>> have no idea how to do that I just want to play not program. >>>>>> >>>>>> ? >>>>>> >>>>>> I did try ground combat and that was cool, accept I got my battlesuit >>>>>> blown up which I freely admit was entirely my faultfor not bailing >>>>>> fast >>>>>> enough. >>>>>> >>>>>> >>>>>> i then quit the game and lost my cargo hauler leaving me with two >>>>>> sets of >>>>>> massive bills and no ship. I just about! had enough for a flitter >>>>>> which I >>>>>> bought, and tried a little combat again, and got completely >>>>>> slaughtered, >>>>>> particularly sinse the aim + command for aiming up in combat just >>>>>> didn't >>>>>> work, I was told "select a direction on the z axis" >>>>>> >>>>>> ? >>>>>> >>>>>> How the hell does anyone! do combat in this game? >>>>>> >>>>>> ? >>>>>> >>>>>> with no money, and no ship I was stuck (nd I couldn't get a lone >>>>>> either >>>>>> sinse I kept getting refused), and the only advice I got was go and >>>>>> beg on >>>>>> alliance channel. People were actually very nice on the newby >>>>>> channel, but >>>>>> didn't really have any suggestions. >>>>>> >>>>>> ? >>>>>> >>>>>> I'd rather not make myself a pain to other players especially when i'm >>>>>> learning a game and making so many major mistakes, so I deleted my >>>>>> character. >>>>>> >>>>>> ? >>>>>> >>>>>> Given however that a lot of people do! play star conquest, I >>>>>> wonder, how >>>>>> the hell do people do it? am I missing something about combat? or >>>>>> does it >>>>>> take all that scripting nonsense, ie, the game is not accessible >>>>>> without >>>>>> massive amounts of work. >>>>>> >>>>>> ? >>>>>> >>>>>> Any advice appreciated sinse I really want to play a space game, I did >>>>>> enjoy the background and some of the activities, but I am frankly now >>>>>> rather frustrated. >>>>>> >>>>>> >>>>>> >>>>>> Back to alter methinks. >>>>>> >>>>>> >>>>>> >>>>>> All the best, >>>>>> >>>>>> >>>>>> >>>>>> Dark. >>>>>> --- >>>>>> Gamers mailing list __ Gamers@audyssey.org >>>>>> If you want to leave the list, send E-mail to >>>>>> gamers-unsubscr...@audyssey.org. >>>>>> You can make changes or update your subscription via the web, at >>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>> All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/gamers@audyssey.org. >>>>>> If you have any questions or concerns regarding the management of >>>>>> the list, >>>>>> please send E-mail to gamers-ow...@audyssey.org. >>>>> -- >>>>> Sincerely, >>>>> >>>>> >>>>> Michael maslo >>>>> --- >>>>> Gamers mailing list __ Gamers@audyssey.org >>>>> If you want to leave the list, send E-mail to >>>>> gamers-unsubscr...@audyssey.org. >>>>> You can make changes or update your subscription via the web, at >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/gamers@audyssey.org. >>>>> If you have any questions or concerns regarding the management of >>>>> the list, >>>>> please send E-mail to gamers-ow...@audyssey.org. >>>>> >>>>> >>>>> ----- >>>>> No virus found in this message. >>>>> Checked by AVG - www.avg.com >>>>> Version: 2015.0.6201 / Virus Database: 4568/12311 - Release Date: >>>>> 05/28/16 >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gamers@audyssey.org. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > -- > Lenron Brown > Cell: 985-271-2832 > Skype: ron.brown762 > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. 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