Some people do not read or pay attention to their Emails, do they? ----- Original Message ----- From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, April 08, 2007 1:05 PM Subject: Re: [Audyssey] bomb blaster then?
>i told you, development has only just started. > > regards, > > damien > > > > > ----- Original Message ----- > From: "william lomas" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Sunday, April 08, 2007 6:07 PM > Subject: Re: [Audyssey] bomb blaster then? > > >> dude >> >> when's this thing gonna enter beta, or maybe a sound trailer could be >> put up, lol. sounds intreagin mate >> will >> >> On 8 Apr 2007, at 18:47, damien c. sadler - head of x-sight >> interactive wrote: >> >>> i'm always looking for suggestions, and if there are anything you >>> want in >>> this game then just tell me. at the moment, it is rooms and >>> buildings, each >>> filled with stacks of bombs, machines, alarms, guards, and special >>> items. >>> you can use any special item on anything, meaning that weapons are >>> picked up >>> are regarded as special items. the only items that are not considered >>> special items are those you already come equipped with, which are >>> an item >>> detector, and obviously, your body. your body can be used for >>> normal real >>> life purposes, such as walking, fighting and opening doors. most >>> special and >>> standard items will have hotkeys so you will rarely even need to go >>> into >>> your inventory. >>> the object is to disarm bombs, deactivate the machines that run >>> them, fight >>> the guards who watch over some of them, run from or destroy alarms >>> that will >>> alert the guards if you stay around them while they're shrieking or >>> ringing >>> at you, open, close, lock, unlock, or if you're getting so frustrated >>> because you can't find a key, smash up doors, and deal with >>> timewasters such >>> as mobile phone calls, radio communication, giving explanations to the >>> owners or workers if there are any in a specific building, buying >>> items from >>> the store, and having to do various other normal day-to-day things, >>> but >>> making certain to be quick about them, as some of these bombs could >>> go off >>> at any time. >>> as one bomb goes off you will lose some of your points, the more >>> money you >>> end with the more points you get, the more health also, the quicker >>> time you >>> did it, the more buildings remain unharmed, score depends on those >>> sorts of >>> factors. >>> it is my plans to run contests through this game, and build a >>> contest-checking system and giving you the option of entering >>> contests, >>> where you can play in various strategies, like fastest person to get >>> through, person with more money, sound contests, person with lowest >>> score, >>> highest cheater, things like that. >>> >>> if there are any suggestions about what further developments (fun, >>> challenging, interesting) i could put on it, do let me know. and >>> yes, i do >>> plan to have the popular cheats and easter eggs in there too. >>> >>> regards, >>> >>> damien >>> >>> >>> ----- Original Message ----- >>> From: "Dark" <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" <gamers@audyssey.org> >>> Sent: Sunday, April 08, 2007 5:26 PM >>> Subject: Re: [Audyssey] bomb blaster then? >>> >>> >>>> Well, it was more a question rather than a suggestion. >>>> >>>> Obviously bomb blaster will be a very different game from Monti, >>>> with a >>>> completely different atmosphere and emphasis, however I was only >>>> thinking >>>> of >>>> some fairly generic game mechanics and behaviours, which exist in >>>> many >>>> main >>>> stream 2D platform games, ----- but thus far Monti is the ony one to >>>> impliment them in audio that I know about, which Imho is a shame. >>>> >>>> However as I said, I'd love to see more complex audio 2D platform >>>> games, >>>> with multiple levels, ladders etc, like audio Donkey Kong or Audio >>>> original >>>> Mega man for example >>>> >>>> Of course though, it's your game, and you might have other (and most >>>> probably better), thoughts about where it might go, ---- as I >>>> said, it was >>>> more a question than anything else. >>>> >>>> Beware the Grue! >>>> >>>> Dark. >>>> >>>> >>>> ----- Original Message ----- >>>> From: "damien c. sadler - head of x-sight interactive" >>>> <[EMAIL PROTECTED]> >>>> To: "Gamers Discussion list" <gamers@audyssey.org> >>>> Sent: Sunday, April 08, 2007 5:02 PM >>>> Subject: Re: [Audyssey] bomb blaster then? >>>> >>>> >>>>> i could make it if you want, but for obvious reasons i can't make >>>>> it too >>>>> much like monty. >>>>> >>>>> regards, >>>>> >>>>> damien >>>>> >>>>> >>>>> >>>>> >>>>> ----- Original Message ----- >>>>> From: "Dark" <[EMAIL PROTECTED]> >>>>> To: "Gamers Discussion list" <gamers@audyssey.org> >>>>> Sent: Sunday, April 08, 2007 4:27 PM >>>>> Subject: Re: [Audyssey] bomb blaster then? >>>>> >>>>> >>>>>> Well cool! >>>>>> >>>>>> I'd certainly like to see more multi-level 2D games, and as you >>>>>> mentioned >>>>>> earlier that Bomb blaster has doors and multiple floors to the >>>>>> buildings, >>>>>> I'd guess it is one. Does it have platform jumping and or >>>>>> ladders like >>>>>> Monti? >>>>>> >>>>>> Beware the grue! >>>>>> >>>>>> Dark. >>>>>> >>>>>> ----- >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Gamers mailing list .. Gamers@audyssey.org >>>>>> To unsubscribe send E-mail to [EMAIL PROTECTED] >>>>>> You can >>>>>> visit >>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>>> any subscription changes via the web. >>>>> >>>>> >>>>> _______________________________________________ >>>>> Gamers mailing list .. Gamers@audyssey.org >>>>> To unsubscribe send E-mail to [EMAIL PROTECTED] >>>>> You can >>>>> visit >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>> any subscription changes via the web. >>>> >>>> >>>> _______________________________________________ >>>> Gamers mailing list .. Gamers@audyssey.org >>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You >>>> can >>>> visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>> any subscription changes via the web. >>> >>> >>> _______________________________________________ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You >>> can visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.