nukes. i want nukes, and bio weapons of some sort. At 06:21 a.m. 9/04/2007, you wrote: >you do get clubs, whips, sticks, hammers, guns, knives, swords, bombs, >grenades, missiles, certain types of gun, and i've just been told to put >stairs in there, to give the ability to fight guards towards stairs and, ca >plonkity crashity crash bash smash crunch! down! he! goes! heheheheheh so >watch out guards! >but obviously you as the player have to watch out for them too. just like in >real life, if you walk up or down them too fast you have a danger of falling >down. > >regards, > >damien > > > > >----- Original Message ----- >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Sunday, April 08, 2007 7:10 PM >Subject: Re: [Audyssey] bomb blaster then? > > >> Hmm, suggestions. >> missions, will we have a storyline. >> Could be cool to have a military sim. >> Hmm, what about disarming bombs, and picking them up, using them as >> grenades or something, blowing up stuff. >> What about having a baseball bat in the game, big, heavy metal club. >> smaaaaash. >> At 04:47 a.m. 9/04/2007, you wrote: >>>i'm always looking for suggestions, and if there are anything you want in >>>this game then just tell me. at the moment, it is rooms and buildings, >>>each >>>filled with stacks of bombs, machines, alarms, guards, and special items. >>>you can use any special item on anything, meaning that weapons are picked >>>up >>>are regarded as special items. the only items that are not considered >>>special items are those you already come equipped with, which are an item >>>detector, and obviously, your body. your body can be used for normal real >>>life purposes, such as walking, fighting and opening doors. most special >>>and >>>standard items will have hotkeys so you will rarely even need to go into >>>your inventory. >>>the object is to disarm bombs, deactivate the machines that run them, >>>fight >>>the guards who watch over some of them, run from or destroy alarms that >>>will >>>alert the guards if you stay around them while they're shrieking or >>>ringing >>>at you, open, close, lock, unlock, or if you're getting so frustrated >>>because you can't find a key, smash up doors, and deal with timewasters >>>such >>>as mobile phone calls, radio communication, giving explanations to the >>>owners or workers if there are any in a specific building, buying items >>>from >>>the store, and having to do various other normal day-to-day things, but >>>making certain to be quick about them, as some of these bombs could go off >>>at any time. >>>as one bomb goes off you will lose some of your points, the more money you >>>end with the more points you get, the more health also, the quicker time >>>you >>>did it, the more buildings remain unharmed, score depends on those sorts >>>of >>>factors. >>>it is my plans to run contests through this game, and build a >>>contest-checking system and giving you the option of entering contests, >>>where you can play in various strategies, like fastest person to get >>>through, person with more money, sound contests, person with lowest score, >>>highest cheater, things like that. >>> >>>if there are any suggestions about what further developments (fun, >>>challenging, interesting) i could put on it, do let me know. and yes, i do >>>plan to have the popular cheats and easter eggs in there too. >>> >>>regards, >>> >>>damien >>> >>> >>>----- Original Message ----- >>>From: "Dark" <[EMAIL PROTECTED]> >>>To: "Gamers Discussion list" <gamers@audyssey.org> >>>Sent: Sunday, April 08, 2007 5:26 PM >>>Subject: Re: [Audyssey] bomb blaster then? >>> >>> >>>> Well, it was more a question rather than a suggestion. >>>> >>>> Obviously bomb blaster will be a very different game from Monti, with a >>>> completely different atmosphere and emphasis, however I was only >>>> thinking >>>> of >>>> some fairly generic game mechanics and behaviours, which exist in many >>>> main >>>> stream 2D platform games, ----- but thus far Monti is the ony one to >>>> impliment them in audio that I know about, which Imho is a shame. >>>> >>>> However as I said, I'd love to see more complex audio 2D platform games, >>>> with multiple levels, ladders etc, like audio Donkey Kong or Audio >>>> original >>>> Mega man for example >>>> >>>> Of course though, it's your game, and you might have other (and most >>>> probably better), thoughts about where it might go, ---- as I said, it >>>> was >>>> more a question than anything else. >>>> >>>> Beware the Grue! >>>> >>>> Dark. >>>> >>>> >>>> ----- Original Message ----- >>>> From: "damien c. sadler - head of x-sight interactive" >>>> <[EMAIL PROTECTED]> >>>> To: "Gamers Discussion list" <gamers@audyssey.org> >>>> Sent: Sunday, April 08, 2007 5:02 PM >>>> Subject: Re: [Audyssey] bomb blaster then? >>>> >>>> >>>>>i could make it if you want, but for obvious reasons i can't make it too >>>>> much like monty. >>>>> >>>>> regards, >>>>> >>>>> damien >>>>> >>>>> >>>>> >>>>> >>>>> ----- Original Message ----- >>>>> From: "Dark" <[EMAIL PROTECTED]> >>>>> To: "Gamers Discussion list" <gamers@audyssey.org> >>>>> Sent: Sunday, April 08, 2007 4:27 PM >>>>> Subject: Re: [Audyssey] bomb blaster then? >>>>> >>>>> >>>>>> Well cool! >>>>>> >>>>>> I'd certainly like to see more multi-level 2D games, and as you >>>>>> mentioned >>>>>> earlier that Bomb blaster has doors and multiple floors to the >>>>>> buildings, >>>>>> I'd guess it is one. Does it have platform jumping and or ladders like >>>>>> Monti? >>>>>> >>>>>> Beware the grue! >>>>>> >>>>>> Dark. >>>>>> >>>>>> ----- >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Gamers mailing list .. Gamers@audyssey.org >>>>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>>>> visit >>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>>> any subscription changes via the web. >>>>> >>>>> >>>>> _______________________________________________ >>>>> Gamers mailing list .. Gamers@audyssey.org >>>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>>> visit >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>> any subscription changes via the web. >>>> >>>> >>>> _______________________________________________ >>>> Gamers mailing list .. Gamers@audyssey.org >>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>> visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>> any subscription changes via the web. >>> >>> >>>_______________________________________________ >>>Gamers mailing list .. Gamers@audyssey.org >>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>visit >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>any subscription changes via the web. >> >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
_______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.