Side strollers? Boy you're spell checker scrhrhrhrhrhrhrhrhewed you up that time! Hehe haha! Ken Downey President DreamTechInteractive!
And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. ----- Original Message ----- From: "Casey" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, April 16, 2007 10:29 AM Subject: Re: [Audyssey] Side-scrollers vs FPS games. >I love some of the classic side scroller games, but I also like the fPS > games. I think at least for the short term I'd like some side strollers, > especially if they were based the classics! > > > Casey > > > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <gamers@audyssey.org> > Sent: Sunday, April 15, 2007 10:31 PM > Subject: [Audyssey] Side-scrollers vs FPS games. > > > Hi all, > Over the weekend I've been doing allot of thinking about the Monty game > engine which I had design to be generic enough to be applied to new > side-scrollers. However, it seams that many of you are really into the > FPS type games such as Shades of Doom, Sarah, Monkey Business, etc. > I know years ago side-scrollers were hugely popular in the sighted > gaming market and has produced some of the most popular games of all > time like Mario, Double Dragon, Legend of Kage, Castlevania, Megaman, > etc... > I know from working on Monty they are relatively easy to make, adapt to > audio, and generally easy to learn and play. > However, as sighted game technology has advanced the First Person > Shooter was born. Games like Quake, Jedi Knight, Doom, etc began to be > very popular, and for the most part many sighted games are usually some > sort of FPS game and side-scrollers aren't what they use to be. > So my question is when I complete Montezuma's Revenge and Raceway would > you like me to continue to produce side-scrollers using the Monty 2D > game engine, or update the Monty engine to support more 3D FPS styles of > play. > If we go with side-scrollers I can concieve of many clones of classic > side-scrollers like Double Dragon, Mario, Megaman, etc being produced. > In addition since there is more or less an engine I could create new > interesting side-scrollers like a Star Wars one where you explore the > death star kill storm troopers, gather items for points, and battle it > out with Vader or the Emperor. Just an idea like that. > If we go with FPS, (First Person Shooters,) then we can have games that > are like Elete Force, Jedi Knight, Quake, etc with 3D worlds and mazes. > Obviously things are more realistic, and navigation is harder to get > since we visually can't see it. Though, it seams games like Sarah and > SOD are hugely popular, and I'm uncertain as to which type of style the > community really likes best. > Do you guys like FPS better or side-scrollers. > Cheers. > > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.