i support that idea one hundred percent.
Brandon
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Thursday, July 12, 2007 2:59 PM
Subject: [Audyssey] Possible changes in USA Games Development.


> Hi all,
> I am throwing this out here for public discussion. Since this effects
> all of you as well as me I think this needs public discussion.
> As you know I have written two games that requires the Microsoft .Net
> Framework and DirectX 9.0C using C#.Net. Well, since choosing this path
> I've had nothing but headaches and trouble getting those technologies
> working on end user systems. In most cases the game runs, but now and
> then there is a system or more that can't simply be fixed, and the games
> won't run reliably. I think allot of this boils down to using new
> non-standard Microsoft technologies, and these new technologies are not
> reliable for mass distribution. At least, not until all of this is
> packaged as a core part of Windows. They are a part of Vista, but those
> versions are not completely compatible with the versions I am using so
> that means the older ones needs installed nullifying the fact they are
> there in Vista already.
> My current thought is after Montezuma's Revenge is released I should
> rewrite the USA Games engine in C++. The reason is I can use core MS
> Windows technologies such as the standard Win32 API, and even support
> DirectX 8 or 9 with no problems. Since I won't require the .Net libs for
> DirectX upgrading to the latest DirectX won't be as necessary as it is
> now. The major advantage here will be improved performance, greater
> security, and games should in theory just install and run without having
> to install a bunch of other things before hand.
> Obviously, it is too late for Montezuma's Revenge and STFC 1.0 at this
> point, but if we decide to go with say C++ I could write a new engine,
> and convert USA Raceway to C++. Therefor, when Raceway is released we
> won't have to hastle with figuring out which version of the .Net
> framework is installed, if the DirectX managed components are installed,
> if they are up to date, and so on. What does everyone think?
>
>
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