Was hoping for a blind version of haylo, with equal quality sounds. Do you 
know how priceless that image is? oh gosh... haylo playable for the blind, 
with multiplayer.
----- Original Message ----- 
From: "Shadow Dragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 02, 2007 3:23 PM
Subject: Re: [Audyssey] James North?


> I'm with ya. I'm not defending James, but I'm not really against him 
> either.
> I'm still keeping a little faith that max shrapnel might come out, but I
> dunno, its hard to say. Nothing could ever top the concept of that game,
> ever.
> ----- Original Message ----- 
> From: <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, November 02, 2007 2:58 PM
> Subject: Re: [Audyssey] James North?
>
>
>> While I was still in touch with him he did mention it... he sounded 
>> pretty
>> beaten up by everything the community was throwing at him. I remember
>> hearing about the prospect of Max Shrapnel. That was a priceless gem I
>> knew
>> was going to be good once he finished with it. But before he could...
>> everybody forced him out of the job. I won't deny it, I've been pretty 
>> fed
>> up with most of the attitudes I saw when he was still around. Call me
>> selfish, but I wanted to see all those games! I didn't care how long it
>> took
>> him, as long as we got to see them...
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, November 02, 2007 2:50 PM
>> Subject: Re: [Audyssey] James North?
>>
>>
>>> Hi Lisa,
>>> In the final days of Alchemy James mentioned to me that he was giving
>>> up, because he was tired of the pressure of dealing with the comunity.
>>> His problem was that he took preorders and the comunity wanted immediate
>>> results, a reasonable time frame for release on the games, and he was
>>> busy dealing with his family issues etc. He had allot going on in his
>>> private life that he refused to tell the comunity, and so they hounded
>>> him day and night until he just quit.
>>> I have the proof on cd he was really working on the games, but he was
>>> months behind on anything that looked like a final release for Raceway
>>> or Montezuma's Revenge. He clamed he was unable to work on the games do
>>> to work, family issues, etc and so he was both unable and unwilling to
>>> work on the games in the time frame most gamers wanted him to.
>>> If he would have been more forth coming about his personal issues, not
>>> taken preorders, a few other bad mistakes I think the comunity would
>>> have left him alone or slackened off while he worked on the games on his
>>> own terms and time available.
>>>
>>>
>>>
>>> Lisa hayes wrote:
>>>> Quite frankly your attitude contributed to his attitude, you guys, or a
>>>> majority of same treated jams like scum, have a think on your own
>>>> attitudes
>>>> before taking the iron to someone else.
>>>> Lisa Hayes
>>>> skype name, lisa12257
>>>> join my chat list subscribe at [EMAIL PROTECTED]
>>>>
>>>
>>>
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>>
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>
>
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