Hi.

Persontly, I think Monkey Business is the best game he have made. It's a 
very advanced game, and we don't have many of them like this yet.
Best regards:
Søren Jensen
Mail & MSN:
[EMAIL PROTECTED]
Website:
http://www.coolfortheblind.dk
----- Original Message ----- 
From: <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 02, 2007 11:23 PM
Subject: Re: [Audyssey] James North?


> Have to agree, Ron. Alien outback is still one of my favorites to date. 
> That
> game is so addicting, and the sounds and music really do give an arcade
> feel. Wish he'd sold Max to tom as well though. I want another good 
> shooter!
> As in, first-person shooters. We have too few of those right now, even 
> with
> Shades of Doom, Audio Quake and Technoshock.
> ----- Original Message ----- 
> From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, November 02, 2007 2:04 PM
> Subject: Re: [Audyssey] James North?
>
>
>>I personally think James took alot of crap on list.  Did we get some good
>> games?  Hell yes we did!  Pinmball, Change Reaction, Dyno man, Monkey Biz
>> [and I'm camper bob btw]
>>  There are a few others he planned and the best part is he's keeping them
>> alive  by selling them to Tom.
>>
>> I really wish folks could find a better point.
>>
>> Ron
>>
>> ----- Original Message ----- 
>> From: <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, November 02, 2007 5:58 PM
>> Subject: Re: [Audyssey] James North?
>>
>>
>> While I was still in touch with him he did mention it... he sounded 
>> pretty
>> beaten up by everything the community was throwing at him. I remember
>> hearing about the prospect of Max Shrapnel. That was a priceless gem I
>> knew
>> was going to be good once he finished with it. But before he could...
>> everybody forced him out of the job. I won't deny it, I've been pretty 
>> fed
>> up with most of the attitudes I saw when he was still around. Call me
>> selfish, but I wanted to see all those games! I didn't care how long it
>> took
>> him, as long as we got to see them...
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, November 02, 2007 2:50 PM
>> Subject: Re: [Audyssey] James North?
>>
>>
>>> Hi Lisa,
>>> In the final days of Alchemy James mentioned to me that he was giving
>>> up, because he was tired of the pressure of dealing with the comunity.
>>> His problem was that he took preorders and the comunity wanted immediate
>>> results, a reasonable time frame for release on the games, and he was
>>> busy dealing with his family issues etc. He had allot going on in his
>>> private life that he refused to tell the comunity, and so they hounded
>>> him day and night until he just quit.
>>> I have the proof on cd he was really working on the games, but he was
>>> months behind on anything that looked like a final release for Raceway
>>> or Montezuma's Revenge. He clamed he was unable to work on the games do
>>> to work, family issues, etc and so he was both unable and unwilling to
>>> work on the games in the time frame most gamers wanted him to.
>>> If he would have been more forth coming about his personal issues, not
>>> taken preorders, a few other bad mistakes I think the comunity would
>>> have left him alone or slackened off while he worked on the games on his
>>> own terms and time available.
>>>
>>>
>>>
>>> Lisa hayes wrote:
>>>> Quite frankly your attitude contributed to his attitude, you guys, or a
>>>> majority of same treated jams like scum, have a think on your own
>>>> attitudes
>>>> before taking the iron to someone else.
>>>> Lisa Hayes
>>>> skype name, lisa12257
>>>> join my chat list subscribe at [EMAIL PROTECTED]
>>>>
>>>
>>>
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>>
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