The saving didn't bother me as much since the games I would have created with it wouldn't have required saving, but the weapons issue did concern me somewhat. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, March 02, 2008 7:20 PM Subject: Re: [Audyssey] Creating Games was X-Sight news
> Hi, > Yeah, those were some of the major reasons why I didn't use AGM as well. > In addition to the list of issues below I didn't like the fact there was > no menus, no way to create weapons lists, be able to handle multiple > weapons, couldn't save games, etc. > Basicly, it was an all around flop. It had rreally great potential, but > without the issues being solved and feedback and support from the > developers it was a doomed idea. > > > Bryan wrote: >> My problem wasn't with the fact that it wasn't an instant game creator. I >> figured it would still be a long process. My problem with the AGM was the >> way that, after it was released, the devs pretty much ignored requests >> for >> help. And there were some fairly serious sound issues that, as far as I'm >> concerned, made any game unplayable. I mean, how many games have you >> played >> where the monster continues to make its default sound after being killed? >> Or >> the character gives no warning when he takes damage? Or the item you >> picked >> up a few minutes ago continues to sound in its original location? It was >> issues like this that the devs seemed to pretty much ignore. That more >> than >> anything is why I gave up on AGM. >> Time is an illusion, lunchtime doubly so. >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Saturday, March 01, 2008 8:50 PM >> Subject: [Audyssey] Creating Games was X-Sight news >> >> >> >>> Hi Claudio, >>> Yes, creating games for the blind is very time consuming. Even with a >>> fully qualified engine such as the GMA Engine it will take you quite a >>> long time to produce a game from beginning to end. AGM had potential to >>> ease this problem, but as several others found out it was no instant >>> click, click, click game is done thing. I must have spent over a week >>> reading the docs before I got a grasp of how the thing worked and never >>> did come up with anything all that interesting. >>> >>> >>> >>> >>> Claudio wrote: >>> >>>> Hello Thomas! >>>> There is an interesting point in your email. >>>> I want also learn a programminglanguage but the pro blem is: >>>> I com e at my home, i make my homeworks, i eat, i and then i want a bit >>>> freetime. >>>> And at the weekend, i also have homeworks or i talk with my friends. >>>> The problem is that i can't spend time in programming because i have >>>> not >>>> the >>>> time! >>>> I have so many things that i musst learn i my life, that programming is >>>> not >>>> the first place! >>>> I try it also in my hollydays, but if the shool gooes 10 weeks and i >>>> have >>>> again hollydays, i forgot all what i learn! >>>> Yes, it is very dificult to make games when you don't have the time. >>>> Regards, Claudio. >>>> >>>> >>>> >>>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >>> >>> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> >> >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]