I was thinking of an external pause function.  Where each game then would 
only have a line or two of code that executes the external program.
Just looking a way to solve Jimmy need to improve all his games.

Those who wanted to upgrade to those improved games could.
Do the games that have the bigger demand like Monopoly, which takes a long 
time to play.  Small games that
don't can be bypass----- Original Message -----ed.  MOnopoly with its 
multiplayers certain is a must as any other Jim's game that may be played by 
more then one players.
Playing a game with friends or family members and you as a host of the game 
then by mistake you Tab out of the game, it don't look good for you as if 
you were trying to abort the game or just could not handle the game 
correctly.

My point is not to do the face left on all the games all at once.
But give improvements to the games that really could use a pause feature, so 
it don't crash and make the game look shabby workmenship.

There's game again that take time to play and changing windoes is so a 
natural thing to do with out thinking, its just easy to tab out of the game 
with out saveing.

Jim's older games for DOS may not have the problem and it onlly looks to be 
the games for windoes that usings the menu system to play them.
It may be this menu system that is causing the crashes, and if so its the 
menu system may be the program only needs to be improved.

This no flare just a friendly suggestions to improve upon will built games.

The worst feeling besides losing a game is winning one and then it crashes 
with a lot of time invested.

Crash
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, March 03, 2008 6:53 PM
Subject: Re: [Audyssey] bug with jim kitchens monopoly


> Hi Gary,
> Well, there is no way to create a function that will work with all the
> games unless he edits them all by hand coding it 25 or 26 times. I can
> understand where he is coming from not wanting to update 26 games at
> once perhaps put it in the todo file for each game under consideration
> for other updates.
> As for Raceway there will be a pause feature for those real pit stops
> you mentioned. As well as a save game feature. <Grin>
>
>
> Gary Whittington wrote:
>> Awh, that's sad to here.
>> As you said that you don't want to touch this problem even for your most
>> popular game to be included.
>> Still to switch out of the Monopoly game to do something to help others 
>> play
>> in a Voice Chat room, the host still needs not only to save the game but
>> bring it back up and resume the game.
>> To leaving the game like that Jimmy is not very user friendly, even if 
>> the
>> game is free.
>>
>> My suggestion, is to build a function that could fit all your games.
>> What I see is a "Pause" function.  Gamers who need to pop out of the game
>> say to take instant message or what ever can pause the game.
>> This function usually consists of the keyboard only accepting the toggle
>> switch to resume the game, while other keystrokes like Alt-tab could be
>> invoke.
>>
>> For Tom I do hope you have a pause feature in Raceway, when one really 
>> needs
>> a real Pit stop.  Wink.
>>
>> Crash
>>
>
>
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