so you want what's promised? get james north to program it On 21 Mar 2008, at 23:09, Charles Rivard wrote:
> We only demand what was promised. This shouldn't be too much to ask. > Changes due to copyright issues are one thing, a whole new game is > another. > > --- > Laughter is the best medicine. Look around you and find a dose. > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Friday, March 21, 2008 1:35 PM > Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2. > > >> Hi Michael, >> Assuming I were to change my mind and make a side-scroller as you >> desire >> me to do you already know I can not and will not create aMontezuma's >> Revenge clone as per my agreement with the copyright holders. As a >> result the new side-scroller game would have to have some pretty >> extensive changes in the game engine. Not only would the engine need >> some major updates but all6 levels the game engine has would need >> to be >> rewritten from scratch. The Genesis 3D technology I am working on >> is a >> much more advanced engine and there are features in it that I >> personally >> would make the game feel more realistic. For example, in the >> Genesis 3D >> engine there is a grip timer. When climbing an object like a rope you >> have so many seconds to climb the rope and then you begin losing >> strength points. After your strength goes to 0 you fall to your >> death. >> While I could in theory put all of these kinds of features into the >> old >> side-scroller engine it might be more benificial to base a game on >> the >> new libraries and forget about the old engine. This is more from a >> technical common class structure for games rather than if I can or >> can >> not upgrade the old engine. >> I honestly had not expected this much of an out rage over this >> conversion to 3D, but the 3D version was just started this week. It >> is >> not too late to go back to the side-scroller, but it appears I am not >> going to be allowed to be creative or use my freedom of developer >> expression in this matter. If blind gamers are going to be so >> demanding >> on what kind of games I will or will not produce for them perhaps I >> shouldn't be in this business. >> >> Thanks. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of > the list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
