Someone else brought others into the discussion because it was stated that 
all side scrollers are boring and too easy.
Time is an illusion, lunchtime doubly so.
----- Original Message ----- 
From: "Willem" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, March 23, 2008 12:17 PM
Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.


>I wasn't talking about all sidescrolers, I was talking about monti. Someone
> else brought other sidescrolers into what I said.
> ----- Original Message ----- 
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, March 22, 2008 7:48 PM
> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>
>
>> That's not the point. The point is that you can't just play Monte and 
>> then
>> say all side scrollers are too easy. And it's Castlevania, not Castle
>> Whatchamacallit.
>> Time is an illusion, lunchtime doubly so.
>> ----- Original Message ----- 
>> From: "Willem" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Saturday, March 22, 2008 9:27 AM
>> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>>
>>
>>> Sure I don't, but monti isnt castle Wachimacallit, it is  monti.
>>> ----- Original Message ----- 
>>> From: "Mike" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Saturday, March 22, 2008 6:25 AM
>>> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>>>
>>>
>>>> Anyone who thinks sidescrollers are too easy obviously has no 
>>>> experience
>>>> whatsoever with the megaman series, or castlevania. Nuff said.
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Orin" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <[email protected]>
>>>> Sent: Friday, March 21, 2008 5:10 PM
>>>> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>>>>
>>>>
>>>>>I agree totally with this statement.
>>>>>
>>>>> As I said, we don't need sidescrollers. I've said it in the past.
>>>>> Super Liam is a game that shows us that sidescrollers are:
>>>>>
>>>>> 1. Too easy:
>>>>> 2: No replay value:
>>>>> 3: Too retro (When was the last time a sighted gamer even mentioned
>>>>> that a sidescroller was coming out?) Well, no one did simply because
>>>>> there isn't one, and there never will be. If the sighted people have 
>>>>> 3-
>>>>> D games, we should be getting them too. I know people like me who
>>>>> don't play audio games because of this simple factor. A bunch of us
>>>>> have said it before, and I'll say it again since Tomas was the only
>>>>> one that seemed to notice: We have too much arcade games. We don't
>>>>> have a single complex game out there that is challenging and or
>>>>> competes with, Monkey Business. Which is, in case the babies of the
>>>>> blind community haven't noticed, and probably haven't beaten it yet,
>>>>> the most challenging game in the accessible games market today. Now
>>>>> it'd be considered a classic. But Tomas, please just make the audio
>>>>> games market better by making both STFC 2 and Moda 3-D. To get the
>>>>> sidescroller out of the way, slap some code together real fast. If
>>>>> there's bugs? Tuff luck. Also, make it freeware and forget about it.
>>>>> Than you can start to work on extremely hard, and complex games with
>>>>> new consepts that blind people have never sceen before in an
>>>>> accessible game.
>>>>>
>>>>> Orin
>>>>> [EMAIL PROTECTED]
>>>>> MSN: [EMAIL PROTECTED]
>>>>> Skype: orin1112
>>>>>
>>>>> Do you like mudding? To discuss related  topics, go here.
>>>>> http://www.tbmic.jiglu.com
>>>>>
>>>>> Do you like audio books? Would you like to hear them with enritching
>>>>> sound, music and acting? Stop reading books from the NLS, and go to
>>>>> http://www.graphicaudio.net
>>>>> , you'll be glad you did. I don't work there, but I love them so much
>>>>> I have to advertise them in every email I send.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Mar 21, 2008, at 7:29 PM, will lomas wrote:
>>>>>
>>>>>> but youa re thomas, onlyp roducing this for the minority all the rest
>>>>>> of us tom want the 3d game why are you giving into charles let him 
>>>>>> cry
>>>>>> in the corner, see if we care, we don't
>>>>>> hands up who gives a toss whether a few peoples' opinions matter?
>>>>>> look, all the kiddies raised there hands, we don't. see?
>>>>>> we want the 3d game tom if charles hadn't have objected and others
>>>>>> this would ahve been the plan
>>>>>> see charles, truth hurts but i am right. do us all a favour and
>>>>>> unsubscribe as you are just  person causing bs for one fella and the
>>>>>> rest of us
>>>>>>
>>>>>> On 22 Mar 2008, at 00:12, Thomas Ward wrote:
>>>>>>
>>>>>>> Hi Charles,
>>>>>>> Thanks to me being a very honest person  you wouldn't even have 
>>>>>>> known
>>>>>>> what the poll results were if I hadn't published them on the list.
>>>>>>> If I
>>>>>>> was unscrupulous, less honest, I would announced a totally different
>>>>>>> out
>>>>>>> come and you wouldn't have known the difference. As it is I was 
>>>>>>> being
>>>>>>> honest about the results.
>>>>>>> It is not that the poll results are unimportant or I don't care what
>>>>>>> you
>>>>>>> all think. It is about I have to spend six months, a year, whatever
>>>>>>> of
>>>>>>> my life making a game I don't want to create. A game I have lost all
>>>>>>> interest in, and in all likelyhood never play again after it is
>>>>>>> finished.
>>>>>>> Let's put this in perspective. Most of the time I program for fun. I
>>>>>>> do
>>>>>>> it as relaxation, for entertainment value, and when it loses that
>>>>>>> entertainment value what is it? It is called work.
>>>>>>> It is a well known fact i write these games in my free or spare 
>>>>>>> time.
>>>>>>> What you are commiting me to is not working on a job, but using all
>>>>>>> of
>>>>>>> my free or spare time to deliver something for someone elses
>>>>>>> enjoyment.
>>>>>>> Not my own.
>>>>>>> Now, in return for this game I want you and the rest of the
>>>>>>> community to
>>>>>>> use every minute of your family or free time doing home work, house
>>>>>>> work, tending to other things. You aren't alloud to watch as much 
>>>>>>> TV,
>>>>>>> read as many books, because you have to do a project for everyone
>>>>>>> else
>>>>>>> that gives you absolutely no satisfaction or enjoyment. See how long
>>>>>>> you
>>>>>>> last.
>>>>>>>
>>>>>>> Charles Rivard wrote:
>>>>>>>> I very much agree.  What about those poll results??  The majority
>>>>>>>> wanted a
>>>>>>>> side scrolling game, which there are not enough of.  What will we
>>>>>>>> be getting
>>>>>>>> and why?  You were on the right track of customer service.  As a
>>>>>>>> game
>>>>>>>> developer, are you going to give us, the majority of gamers who
>>>>>>>> were asked,
>>>>>>>> what we?? want, or what you. want.  I realize that you are not
>>>>>>>> making any
>>>>>>>> money from those of us who preordered, but think of it this way:
>>>>>>>> What did
>>>>>>>> we pay for?  After you took the project over, what did we ask for
>>>>>>>> when you
>>>>>>>> asked us which way to go?  What are we now going to get after all
>>>>>>>> this?  I
>>>>>>>> respectfully ask that you rethink and go back to at least a side
>>>>>>>> scroller.
>>>>>>>> I'm sure i will like what you have planned, but I think it should
>>>>>>>> be sold as
>>>>>>>> a new game, and make the side scroller as the game we paid for and
>>>>>>>> then
>>>>>>>> voted for when asked our preference.
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
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