I wasn't talking about all sidescrolers, I was talking about monti. Someone 
else brought other sidescrolers into what I said.
----- Original Message ----- 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, March 22, 2008 7:48 PM
Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.


> That's not the point. The point is that you can't just play Monte and then
> say all side scrollers are too easy. And it's Castlevania, not Castle
> Whatchamacallit.
> Time is an illusion, lunchtime doubly so.
> ----- Original Message ----- 
> From: "Willem" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, March 22, 2008 9:27 AM
> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>
>
>> Sure I don't, but monti isnt castle Wachimacallit, it is  monti.
>> ----- Original Message ----- 
>> From: "Mike" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, March 22, 2008 6:25 AM
>> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>>
>>
>>> Anyone who thinks sidescrollers are too easy obviously has no experience
>>> whatsoever with the megaman series, or castlevania. Nuff said.
>>>
>>> ----- Original Message ----- 
>>> From: "Orin" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Friday, March 21, 2008 5:10 PM
>>> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>>>
>>>
>>>>I agree totally with this statement.
>>>>
>>>> As I said, we don't need sidescrollers. I've said it in the past.
>>>> Super Liam is a game that shows us that sidescrollers are:
>>>>
>>>> 1. Too easy:
>>>> 2: No replay value:
>>>> 3: Too retro (When was the last time a sighted gamer even mentioned
>>>> that a sidescroller was coming out?) Well, no one did simply because
>>>> there isn't one, and there never will be. If the sighted people have 3-
>>>> D games, we should be getting them too. I know people like me who
>>>> don't play audio games because of this simple factor. A bunch of us
>>>> have said it before, and I'll say it again since Tomas was the only
>>>> one that seemed to notice: We have too much arcade games. We don't
>>>> have a single complex game out there that is challenging and or
>>>> competes with, Monkey Business. Which is, in case the babies of the
>>>> blind community haven't noticed, and probably haven't beaten it yet,
>>>> the most challenging game in the accessible games market today. Now
>>>> it'd be considered a classic. But Tomas, please just make the audio
>>>> games market better by making both STFC 2 and Moda 3-D. To get the
>>>> sidescroller out of the way, slap some code together real fast. If
>>>> there's bugs? Tuff luck. Also, make it freeware and forget about it.
>>>> Than you can start to work on extremely hard, and complex games with
>>>> new consepts that blind people have never sceen before in an
>>>> accessible game.
>>>>
>>>> Orin
>>>> [EMAIL PROTECTED]
>>>> MSN: [EMAIL PROTECTED]
>>>> Skype: orin1112
>>>>
>>>> Do you like mudding? To discuss related  topics, go here.
>>>> http://www.tbmic.jiglu.com
>>>>
>>>> Do you like audio books? Would you like to hear them with enritching
>>>> sound, music and acting? Stop reading books from the NLS, and go to
>>>> http://www.graphicaudio.net
>>>> , you'll be glad you did. I don't work there, but I love them so much
>>>> I have to advertise them in every email I send.
>>>>
>>>>
>>>>
>>>>
>>>> On Mar 21, 2008, at 7:29 PM, will lomas wrote:
>>>>
>>>>> but youa re thomas, onlyp roducing this for the minority all the rest
>>>>> of us tom want the 3d game why are you giving into charles let him cry
>>>>> in the corner, see if we care, we don't
>>>>> hands up who gives a toss whether a few peoples' opinions matter?
>>>>> look, all the kiddies raised there hands, we don't. see?
>>>>> we want the 3d game tom if charles hadn't have objected and others
>>>>> this would ahve been the plan
>>>>> see charles, truth hurts but i am right. do us all a favour and
>>>>> unsubscribe as you are just  person causing bs for one fella and the
>>>>> rest of us
>>>>>
>>>>> On 22 Mar 2008, at 00:12, Thomas Ward wrote:
>>>>>
>>>>>> Hi Charles,
>>>>>> Thanks to me being a very honest person  you wouldn't even have known
>>>>>> what the poll results were if I hadn't published them on the list.
>>>>>> If I
>>>>>> was unscrupulous, less honest, I would announced a totally different
>>>>>> out
>>>>>> come and you wouldn't have known the difference. As it is I was being
>>>>>> honest about the results.
>>>>>> It is not that the poll results are unimportant or I don't care what
>>>>>> you
>>>>>> all think. It is about I have to spend six months, a year, whatever
>>>>>> of
>>>>>> my life making a game I don't want to create. A game I have lost all
>>>>>> interest in, and in all likelyhood never play again after it is
>>>>>> finished.
>>>>>> Let's put this in perspective. Most of the time I program for fun. I
>>>>>> do
>>>>>> it as relaxation, for entertainment value, and when it loses that
>>>>>> entertainment value what is it? It is called work.
>>>>>> It is a well known fact i write these games in my free or spare time.
>>>>>> What you are commiting me to is not working on a job, but using all
>>>>>> of
>>>>>> my free or spare time to deliver something for someone elses
>>>>>> enjoyment.
>>>>>> Not my own.
>>>>>> Now, in return for this game I want you and the rest of the
>>>>>> community to
>>>>>> use every minute of your family or free time doing home work, house
>>>>>> work, tending to other things. You aren't alloud to watch as much TV,
>>>>>> read as many books, because you have to do a project for everyone
>>>>>> else
>>>>>> that gives you absolutely no satisfaction or enjoyment. See how long
>>>>>> you
>>>>>> last.
>>>>>>
>>>>>> Charles Rivard wrote:
>>>>>>> I very much agree.  What about those poll results??  The majority
>>>>>>> wanted a
>>>>>>> side scrolling game, which there are not enough of.  What will we
>>>>>>> be getting
>>>>>>> and why?  You were on the right track of customer service.  As a
>>>>>>> game
>>>>>>> developer, are you going to give us, the majority of gamers who
>>>>>>> were asked,
>>>>>>> what we?? want, or what you. want.  I realize that you are not
>>>>>>> making any
>>>>>>> money from those of us who preordered, but think of it this way:
>>>>>>> What did
>>>>>>> we pay for?  After you took the project over, what did we ask for
>>>>>>> when you
>>>>>>> asked us which way to go?  What are we now going to get after all
>>>>>>> this?  I
>>>>>>> respectfully ask that you rethink and go back to at least a side
>>>>>>> scroller.
>>>>>>> I'm sure i will like what you have planned, but I think it should
>>>>>>> be sold as
>>>>>>> a new game, and make the side scroller as the game we paid for and
>>>>>>> then
>>>>>>> voted for when asked our preference.
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
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