Hi, Yeah. That's the thing with kids. Because their parents tend to get everything for them they've never had the experience of paying for things. I'll admit now it was the same with me. My mom bought my food, my clothes, equipment, event tickets, holidays, CD's, she paid the bills, so of course when I'm not living with my mother any more and it's a big blow to realise that everything in life wants money, and then when I started developing games myself, like most people, I realised just what went into it. I think most of us as youngsters do a bit of digital stealing, whether it be radio broadcasts, music, software, but then it either takes us to mature enough to realise that we're stealing, or to start doing the very business we stole from ourselves for us to realise what we're doing is wrong. Regards, Damien.
----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, July 25, 2008 4:02 PM Subject: Re: [Audyssey] very important message to liam erven! > Hi, > Well, there are many points of view about intelectual copyrights, but > the fact of the matter is if you pirate software you are hurting the > company in question in one way or another. High quality sound effects, > graphics, and music can get very expensive. A game developer needs money > to purchase these things, and if you pirate the games then that is less > money to use on the next game. That isn't even considering the labor > costs involved in working on a game 10 to 20 hours a week. > Let us look at this in this way. Which would produce more income for me. > I could work at McDonald's for 20 hours a week and get a pay check every > two weeks, or I can work for 20 hours a week for an entire year with no > pay and have some young, upstart, pirates steel all of my work for free. > Now, if those very same pirates were forced to work for a year, and then > were expecting to be paid at the end of that year and were not paid what > would they say? I am pretty certain they would be screaming for some > heads to roll, and want their money the day before yesterday. > The absolute truth is a lot of pirates have no experience in business > and are just kids who have not had real life experience in trying to > earn a living. They have some foolish notion that they deserve > everything served to them on a golden platter without paying for it. > Once they grow up a little they see everyone needs to work to make a > living, and steeling is steeling no matter what intelectual spin you put > on it. > I don't know how old you are, but when you say things like, "it all > depends on what you think work and effort should cost," shows a lack of > experience in business. A business requires materials, employees, and a > certain percent of proffet. If you don't have enough money to buy all > the materials to create a product you can't make the product, if you > have no money for employees you have no one to produce the products, and > if you have no proffet you can't purchase food, pay the rent, pay the > phone bill, and so on. Those are facts, and not open to intelectual > opinions. > > > Parham wrote: >> Perhaps. And perhaps not. Everyone is working on what their produce, but >> I >> think it all goes back to you choosing, in your mind, how much work and >> effort deserves being paid for. People have different opinions on that. I >> do >> not tend to defend my friend, nore crytisize her, but am just stating >> facts. >> I have never played Judgement Day, so I can't say. I have played Super >> Liam >> though, the demo, at least, and it wasn't different from the many >> sidescrollers up to that point. Of course the rest are different, and >> that's >> why I choose to take a neutral position in this discussion, because it's >> going on a narrow ledge. >> --- >> Contact info: >> Skype: parham-d >> MSN: fire_lizard16 at hotmail dot com >> email: parham90 at GMail dot com > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]