And why would you want to leave that way anyway? There'd be no point in continuing the game if you could just leave.
Gabba gabba hey!
----- Original Message ----- From: "shaun everiss" <shau...@xtra.co.nz>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, June 18, 2009 4:59 PM
Subject: Re: [Audyssey] mota


well the door is locked to stop the user opening it and crashing the program, thats the main reason why you can't get out that way.
At 10:11 a.m. 19/06/2009, you wrote:
Just like the Sarah game, not every little thing in MOTA's going to have a use. That locked door at the beginning of the level is probably just the door she came in. My guess s it magically locked itself after she entered the temple. Classic adventure story material right there. They always had to find another way out.
Gabba gabba hey!
----- Original Message ----- From: "Nicol" <0722001...@vodamail.co.za>
To: "gamers" <Gamers@audyssey.org>
Sent: Thursday, June 18, 2009 4:02 PM
Subject: [Audyssey] mota


HI thom
2 things.
Firstly, I have noticed that pressing escape in the main menu does nothing;
the game does not respond if I press escape.
The only way to exit is to choose exit from the menu.
Secondly, I have noticed that there is a locked door right at the beginning
of the level, at the left, but there is no way to open it.
If I progress in the level and I am in the lake and I go back, I cannot go
back to that locked door at the beginning of the level.
I'm told; looks like a dead end.
What is hidden in that room left to 1room1?


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