Yep, and there's also been a Ds port i believe, ---- though I must confess
sinse the Gba became more out of fashion and things got visually impossible
for me again, I haven't really taken as much notice of main stream game
releases.
Generally, I don't get sited assitance in games, both because I live on my
own, and because i've always felt it was a bit too much to ask someone to
sit there and read an entire game and explain a combat system while I made
decisions.
I've watched my friends play rpgs, and they've read the text, ---- rather
the same way I've watched subtitled anime, but they've handled the actual
game itself.
I only know of game mechanics from long discussions with my brother.
generally, in terms of graphical games, I play things which I can get
through with a combination of my vision and a faq. These have included some
fairly complex 2D things (particularly the Metroid and Mega man series),
pluss a few 3D beat em ups, but no honest to goodness rpgs.
currently, I haven't yet decided whether to get a Wii or Ps3. The Ps3 is
better for beat em ups, but the Wii has the virtual console which includes
many fun games (especially Mega man 9).
on the other hand, my Snes and Mega drive stil work very well and i play
them often, so much of the 16 bit stuff on the virtual console it just
wouldn't be worth me buying. In fact I bought several games, ---- including
streets of rage 3 and some Turrican titles from E-bay just last week.
But before this turns into a low vision gaming discussion I'll stop.
Beware the grue!
Dark.
----- Original Message -----
From: "Shadow Dragon" <elementalult...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, June 24, 2009 2:36 PM
Subject: Re: [Audyssey] Sryth question the eye
Actually Mario RPG just got released over there, I believe last year. It
was sort of celebrated amongst the gamers community when it came out in
europe on the virtual console. However, as good as Mario RPG is, even if
you had sighted assistance to play it, I wouldn't say its worth getting a
Wii just to play.
Yeah, I've heard good things about Grandia. Hopefully one of these days
I'll have a chance to check it out.
--------------------------------------------------
From: "dark" <d...@xgam.org>
Sent: Wednesday, June 24, 2009 7:31 AM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Sryth question the eye
Hints in KoL would be good indeed, and something I'd much prefer to
looking up puzle solutions online.
As for graphical rpgs, well sadly Marrio rpg never had a release over
here, so I never had chance to encounter the game. I have read a script
however and agree on the rather surprising character depth.
The mechanics of the Grandia games always amazed me for their symplicity,
and yet how flexible they were.
Each character had a number of power meters which built up over time, and
a number of moves or actions they could perform depending upon where
their meater was.
Enemies worked the same way, so for quick enemies, it was sometimes
better to wait, and then slam them with a more devastating attack, or to
use a number of quick attacks.
Sinse actions also included dodging, changing party order, healing,
parrying etc, this made for a very in depth set of mechanics.
I also absolutely agree on the audio rpg front.
Beware the Grue!
Dark.
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