same here. online play sounds nice but I must admit I rarely have the time or care to go online. Although I enjoyed the comcept, after testing I didn't bother. the other thing is my connection is slow on upload so 12kb. so if I ever needed to download anything ginormous or anything forget it. dropouts, etc. I dabble here and there. At 06:28 a.m. 15/08/2009, you wrote: >Personally I could care less about online play. I don't know, I've just never >had much interest in it. But I imagine my games will probably include the >option at some point even if not right away. >You have acquired the skill of Weaponry Theremin. >Your current level of mastery is 10 Apprentice. >----- Original Message ----- From: "James Howard" <coldshadow...@gmail.com> >To: "Charles Rivard" <woofer...@sbcglobal.net>; "Gamers Discussion list" ><gamers@audyssey.org> >Sent: Friday, August 14, 2009 10:47 AM >Subject: Re: [Audyssey] The real Game Circle > > >>I'll admit, I'm not into audio games that much, because of the simple >>fact, they're like some say, not really inovative. I don't know about >>rail racer, cause I haven't ried it yet, but I'm planning on doing so. >>If I do play any audio games, I only stick to the ones that go online, >>thats the biggest threal I get out of them right now. >>I go with alot of people said, I would love to see more complex stuff, >>real rpgs, just to name a certain type I like. but if I game was more >>complex, had more of a plot, and alot more involved, I'd be more into >>playing it. >>I enjoy the stuff Che has done with the online card stuff, I'm sort of >>hooked on that. >> >>On 8/14/09, Charles Rivard <woofer...@sbcglobal.net> wrote: >>>I'll bet that technical support for a game that was created by a bunch of >>>different developers would be a mess, too. >>>--- >>>Shepherds are the best beasts. >>>----- Original Message ----- >>>From: "Che" <c...@blindadrenaline.com> >>>To: "Gamers Discussion list" <gamers@audyssey.org> >>>Sent: Thursday, August 13, 2009 11:48 PM >>>Subject: Re: [Audyssey] The real Game Circle >>> >>> >>>>regarding the idea of developers teaming up, it is a great idea in theory, >>>> >>>>but a diffficult one to put into practice in reality. >>>> every developer i have talked to without exception, myself included have >>>>large egos and set ways of doing things, this would be a serious problem i >>>> >>>>think. >>>>secondly, deciding how to whack up the proceeds would be a huge issue. >>>> lastly, all involved would have to agree on a language to use for >>>>programming, which may or may not be a big problem depending on folks >>>>involved. >>>>anyhow, if some developers can get something done as a group, i'm all for >>>>it. but i know as for myself, i work better alone, where the vision is >>>>one, all problems as well as successes are also mine alone to deal with, >>>>and if something is screwed up, i have nobody to blame but myself. >>>> i think this could work out if everyone agreed on the outline of the >>>>project, and designed things modularly so each programmer would have their >>>> >>>>own little corner to work on, which could be intergrated into the whole >>>>later on. once again, easier said than done. >>>>later >>>>che >>>> >>>>----- Original Message ----- >>>>From: "william lomas" <lomaswill...@googlemail.com> >>>>To: "Gamers Discussion list" <gamers@audyssey.org> >>>>Sent: Friday, August 14, 2009 1:31 AM >>>>Subject: Re: [Audyssey] The real Game Circle >>>> >>>> >>>>>it will be interesting though to be fair, to see what draconis have up >>>>>their sleives. i thought 2009 was the year for draconis, but nothing as >>>>>of yet? >>>>> >>>>>On 14 Aug 2009, at 07:29, Thomas Ward wrote: >>>>> >>>>>>Hi, >>>>>>Well said. I too also feel as though the accessible games we have are a >>>>>> >>>>>>bit disappointing. No disrespect to my fellow game developers, but >>>>>>there really isn't anything that is really new or innovative to speak >>>>>>of besides Rail Racer. >>>>>>For the most part accessible games tend to fall into two catagories. >>>>>>Either they are simple board and card games, or an arcade game type >>>>>>theme. Personally, I find the options rather limitting compared to what >>>>>> >>>>>>was available to me before I lost my sight, and is the main reason I >>>>>>began writing accesible games myself. >>>>>>As for the GMA engine I have to disagree with you. Besides the fact it >>>>>>is a bit old it still is one of the best tools an accessible developer >>>>>>can use. It is an FPS game engine, and in the right hands it could be >>>>>>used to create some killer accessible games. We have already seen what >>>>>>it can do with Shades of Doom and Tank Commander, and I think with some >>>>>> >>>>>>updates it should be able to create games more or less on par with Star >>>>>> >>>>>>Trek Elite Force, Star Wars Jedi Knight, etc. In some respects it >>>>>>isn't the fault of the tool here, but perhaps it is the developer's >>>>>>lack of imagination, creativity, or experience with full blown FPS >>>>>>games here. >>>>>>As for the Star Wars game I was working on I had to put that project on >>>>>> >>>>>>hold for a couple of reasons. First, I am still trying to work with >>>>>>Lucas Film on obtaining a Star Wars license. Second, when Alchemy >>>>>>closed up I took over their games and projects which I want to complete >>>>>> >>>>>>before returning to my own original projects. >>>>>> >>>>>>CSF inc. wrote: >>>>>>>With the current game circle we have as blind gamers, it's >>>>>>>disappointing; There are interesting games we play but very few; other >>>>>>> >>>>>>>games are not accessible to certain computers and operating systems; >>>>>>>others are so simple and plain, for some of us who has played "regular >>>>>>> >>>>>>>games," it's disheartening; Effort should be made into making games >>>>>>>more involved, more ideas "ie stop making games off of GMA's frame >>>>>>>work," There is only 1 Shades, 1 Tank Commander.. lastly, we need >>>>>>>games we can play along with our sighted family like "Soul Caliber". >>>>>>>We have no fighting games, no sports games we can play without some >>>>>>>A.I. making it not real; even though the 2nd best player in the world >>>>>>>in Mortal Combat is Blind!! We should of taken that initiative >>>>>>> >>>>>>>and created some type of fighting game at least similar to Mortal.. >>>>>>>Are blind people not sports fans? would we like to box? run the >>>>>>>football? aim the pitch in a baseball game? even fly a F-16 in >>>>>>>combat.. Sim's are O.K. I guess, but it takes the control and fun out >>>>>>>of the game.. Some will complain about this post, some will agree; the >>>>>>> >>>>>>>point is We Need More Variety, And Not The Same Games With Different >>>>>>>Titles.. What happened to Star Wars Jedi attack? OOh Yeah Baby.. >>>>>>>--- >>>>>>>Gamers mailing list __ Gamers@audyssey.org >>>>>>>If you want to leave the list, send E-mail to >>>>>>>gamers-unsubscr...@audyssey.org . >>>>>>>You can make changes or update your subscription via the web, at >>>>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>>>All messages are archived and can be searched and read at >>>>>>>http://www.mail-archive.com/gam...@audyssey.org. >>>>>>>If you have any questions or concerns regarding the management of the >>>>>>>list, >>>>>>>please send E-mail to gamers-ow...@audyssey.org. >>>>>>> >>>>>> >>>>>> >>>>>>--- >>>>>>Gamers mailing list __ Gamers@audyssey.org >>>>>>If you want to leave the list, send E-mail to >>>>>>gamers-unsubscr...@audyssey.org . >>>>>>You can make changes or update your subscription via the web, at >>>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>>All messages are archived and can be searched and read at >>>>>>http://www.mail-archive.com/gam...@audyssey.org. >>>>>>If you have any questions or concerns regarding the management of the >>>>>>list, >>>>>>please send E-mail to gamers-ow...@audyssey.org. >>>>> >>>>> >>>>>--- >>>>>Gamers mailing list __ Gamers@audyssey.org >>>>>If you want to leave the list, send E-mail to >>>>>gamers-unsubscr...@audyssey.org. >>>>>You can make changes or update your subscription via the web, at >>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>All messages are archived and can be searched and read at >>>>>http://www.mail-archive.com/gam...@audyssey.org. >>>>>If you have any questions or concerns regarding the management of the >>>>>list, >>>>>please send E-mail to gamers-ow...@audyssey.org. >>>> >>>> >>>>--- >>>>Gamers mailing list __ Gamers@audyssey.org >>>>If you want to leave the list, send E-mail to >>>>gamers-unsubscr...@audyssey.org. >>>>You can make changes or update your subscription via the web, at >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>All messages are archived and can be searched and read at >>>>http://www.mail-archive.com/gam...@audyssey.org. >>>>If you have any questions or concerns regarding the management of the >>>>list, >>>>please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gam...@audyssey.org. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org.
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.