For the record, *EVERYONE* complains about difficulty. I don't think it's fair to pin this specifically on blind people, fun as it may be to do so.
On 10/1/09, Bryan Peterson <bpeterson2...@cableone.net> wrote: > Well that could be a tall order given a lot of people's attitudes about the > difficulty of games. A game that's challenging enough to keep a sighted > person's interest is apparently too hard for a lot of blind folks. > Homer: Hey, uh, could you go across the street and get me a slice of pizza? > Vender: No pizza. Only Khlav Kalash. > ----- Original Message ----- > From: <jaf...@ecstatico.net> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Thursday, October 01, 2009 8:35 AM > Subject: Re: [Audyssey] Questions for all you game developers on the list > > >> Hi. Well, I intend to go steps further and write a commercially viable >> game that can be played by both the sighted and the blind. I've invested >> lots in learning software development, and it seems to me a huge waste of >> all that money if I don't put what i learn to practical use, hence my >> intention to write a video game which is also accessible. Cheers! >> ----- Original Message ----- >> From: "Bryan Peterson" <bpeterson2...@cableone.net> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Thursday, October 01, 2009 9:41 PM >> Subject: Re: [Audyssey] Questions for all you game developers on the list >> >> >>> So far as I know most audio game devs don't even bother with graphics >>> since they're totally blind or visually impaired enough that graphics >>> wouldn't do them any good. >>> Homer: Hey, uh, could you go across the street and get me a slice of >>> pizza? >>> Vender: No pizza. Only Khlav Kalash. >>> ----- Original Message ----- >>> From: <jaf...@ecstatico.net> >>> To: "Gamers Discussion list" <gamers@audyssey.org> >>> Sent: Tuesday, September 29, 2009 9:34 PM >>> Subject: [Audyssey] Questions for all you game developers on the list >>> >>> >>>> Hi All. I am in the midst of writing an accessible video game and have >>>> a few questions >>>> to ask. First up, I'd like to know which open source engine is most >>>> frequently being >>>> used by all you experienced developers, or hav you had to build a >>>> graphics and audio >>>> engine for your game from scratch? Second, I am still juggling in my >>>> mind as to >>>> whether I'll code my game in cSharp or c++. In comparison, are there >>>> any significant >>>> drawbacks or significant advantages in terms of performance and >>>> reliability if i >>>> were to choose one above the other? I am quite profficient in both, >>>> although I've >>>> taken a microsoft certified course in cSharp, whereas for c++, it has >>>> been mostly >>>> self taught. Also, if anyone of you could point me to a good tutorial >>>> on keyboard >>>> input, especially for triggering audio events, I'd really appreciate it. >>>> >>>> my last >>>> question is, if i had to resort to Microsoft's DirectX SDK for >>>> developing my game, >>>> is there a way to make the keyboard controls accessible? Any input is >>>> extremely >>>> welcomed. Cheers! and thanks >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gam...@audyssey.org. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.