well there are hybrids, just not many, if you can do one I am all for it. At 03:35 a.m. 2/10/2009, you wrote: >Hi. Well, I intend to go steps further and write a commercially viable game >that can be played by both the sighted and the blind. I've invested lots in >learning software development, and it seems to me a huge waste of all that >money if I don't put what i learn to practical use, hence my intention to >write a video game which is also accessible. Cheers! >----- Original Message ----- From: "Bryan Peterson" ><bpeterson2...@cableone.net> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Thursday, October 01, 2009 9:41 PM >Subject: Re: [Audyssey] Questions for all you game developers on the list > > >>So far as I know most audio game devs don't even bother with graphics since >>they're totally blind or visually impaired enough that graphics wouldn't do >>them any good. >>Homer: Hey, uh, could you go across the street and get me a slice of pizza? >>Vender: No pizza. Only Khlav Kalash. >>----- Original Message ----- From: <jaf...@ecstatico.net> >>To: "Gamers Discussion list" <gamers@audyssey.org> >>Sent: Tuesday, September 29, 2009 9:34 PM >>Subject: [Audyssey] Questions for all you game developers on the list >> >> >>>Hi All. I am in the midst of writing an accessible video game and have a >>>few questions >>>to ask. First up, I'd like to know which open source engine is most >>>frequently being >>>used by all you experienced developers, or hav you had to build a graphics >>>and audio >>>engine for your game from scratch? Second, I am still juggling in my mind >>>as to >>>whether I'll code my game in cSharp or c++. In comparison, are there any >>>significant >>>drawbacks or significant advantages in terms of performance and reliability >>>if i >>>were to choose one above the other? I am quite profficient in both, >>>although I've >>>taken a microsoft certified course in cSharp, whereas for c++, it has been >>>mostly >>>self taught. Also, if anyone of you could point me to a good tutorial on >>>keyboard >>>input, especially for triggering audio events, I'd really appreciate it. my >>>last >>>question is, if i had to resort to Microsoft's DirectX SDK for developing my >>>game, >>>is there a way to make the keyboard controls accessible? Any input is >>>extremely >>>welcomed. Cheers! and thanks >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gam...@audyssey.org. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org.
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.