Hi Dark,
Yeah, Battle of Olympus was full of ancient Greek mythology, and had
plenty of mythical creatures to beat on your way to Hades. Just off the
top of my head some of the enemy bosses were the Hydra, Centaur,
Cyclops, Minotaur, siren, Lamia, and Cerberus.
The cool thing was once you killed them all guess what happened. Well,
when you finally made it to Hades to fight the big man himself you had
to fight all of the monsters you killed in the game first. Lol!
Although, it was marketed as a side-scroller in many ways that counted
the game was more like an early roll playing game. You had to enter your
heroes name plus the way the game world was laid out you unlocked
certain levels by completing certain adventures or finding certain
items. In other words it was not your typical linear side-scroller, but
was played in the order in which you completed adventures. For that
reason alone it was pretty unique for an early NES game.
dark wrote:
wow tom! the game got as far into mythos as having hades helmet of
darkness? --- I'm greatly impressed and quite sorry i've never had the
chance to play it.
Adventure island sounds a bit like an old amiga title called Chuck
rock, in which you played a cave man trying to rescue his wife from
the evil Garry gritter, ---- another cave man!
sound effects and in game text were hilarious, ---- as were many of
the bosses including a tiger which literally turned you white with
fear when it growled, ----- and a T Rex with boxing gloves.
You also defeated enemies by bouncing them with your belly, --- which
was unique indeed!
obviously, another point of the game was picking up, carrying and
chucking rocks, ---- sometimes using them to solve various puzles
involving steps and ledges.
there was a sequal, chuck rock II which had you playing as Chuck
junior trying to rescue his dad from Garry Gritter's brother, ----
evil brick jagger!
Being bought out far later on the amiga, it was a much more advanced
game with far better music sounds and graphics, and a more intricate
system of attacks involving a club.
you could also ride various dinosaurs and other creatures in that game
too, ---- including a mountain goat at one stage which jumped really
high and didn't slip on ice.
these sorts of comparatively symple, ---- but vertically complex games
in audio would be very nice to see, ---- -especially if they could
have such a great system as the battle for olympus you mention.
Beware the grue!
Dark.
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