Thomas:

I agree with you. The problem is blind community want something to beat and
they say in one word they want challenging but in fact they want challenging
but beatable and beatable is not something first person 3d. I personally
have been pushing and want something like that.

If some players can't play it then well it is a letdown for them but maybe
it will drive them even more to be able to learn to play.

I do not know how I would do but I want the opportunity to try it out. I
would not give up on them at all. I do find side scrollers and rpg kind of
boring.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Friday, December 25, 2009 6:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios

Hi Philip,
That's a good question. As for myself I've always been a big fan of FPS 
type games such as Sarah and Shades of Doom. Never really had any issues 
or problems with them. However, as I've found out when discussing my own 
future plans with people I've got quite a lot of requests not to go full 
3d FPS for exactly the same reasons you mentioned below. Many blind 
gamers have no sense of direction in those games, find them difficult to 
play, and end up getting frustrated with them. So creating these types 
of accessible games could turn out to be a major turn off for some gamers.
However, I personally believe they are more realistic, are better games, 
and is the way of the future for accessible games. We simply don't have 
that many high quality FPS games such as Tomb Raider, Resident Evil, Halo,
Soldier of Fortune, Star Trek Elite Force, etc. I'd love to see these 
kinds of games, but can't really find too many audio game developers and 
players that shares my more mainstream desire for these kinds of games. 
That is probably more to do with the fact I was sighted for many years, 
got hooked on those kinds of games before going blind, and most of the 
people on the list don't share the same experiences I have. As a result 
they don't have the same vision or desire I have to see all out FPS 
style games with true 3-dimensional game worlds. By 3d I don't mean just 
audio but a game world with an actual 3d layout with the ability to go 
north, south, east, west, up, or down as needed. A World with true 3d 
objects and so on. We haven't anything like this, but since you have 
said you don't want to do a full 3d environment this is all mute anyway.
Since it seams you really want to create 2d games I'd say just stick 
with the side-scrollers. They are easy to create, many blind gamers find 
them easy to play, and you've had success with Q9. I've seen similar 
interest with Mysteries of the Ancients. Although, I'd love to create 
something other than a side-scroller many gamers constantly tell me how 
well they like the game, they would hate it if I  didn't keep the game 
as a side-scroller, etc so I've concluded side-scrollers are quite 
popular with our customers. It's not a good idea to disappoint them.

Merry Christmas


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