Hi,
Could you explain the definition of "that"

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Saturday, October 16, 2010 5:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 upcoming patch

I dunno, I don't consider that dodging, I consider it getting lucky. Even if

this is a form of dodging, it does no good on expert. or whatever the 
hardest difficulty is called lol. there's really no strategy to it. it seems

that when I'm killing an enemy it'll just hit me totally at random. there's 
not really much warning. so for instance if some one wishes to speed run 
the game and at the same time take as few hits as possible, this wouldn't be

possible because everything is pretty much based on luck.






----- Original Message ----- 
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Saturday, October 16, 2010 6:38 PM
Subject: Re: [Audyssey] Q9 upcoming patch


> Hi Yohandy,
> On the contrary...it is actually possible to dodge attacks; it's just very
> difficult.
>
> Best Regards,
> Hayden
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Yohandy
> Sent: Saturday, October 16, 2010 5:13 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Q9 upcoming patch
>
> lol they don't even get over them, they just sorta walk through it which 
> is
> definitely not realistic. monsters falling into pits would definitely add
> some strategy as the player could try jumping over it back and forth when
> there are many monsters     in the area to try and get them to fall in. 
> This
>
> would be great for the insane difficulty for example. as it currently 
> stands
>
> no one can beat it, and there's no point in having a difficulty so hard 
> it's
>
> unbeatable. Since Q9 doesn't have ways to dodge attacks, this pit idea 
> would
>
> be on of a few ways I can think of that could make beating the hardest 
> level
>
> possible. another idea would be for monsters to take less health from the
> player on hardest, or have them  walk slower so as not to swamp the player
> from all sides in 30 seconds.
>
>
>
>
>
>
>
> ----- Original Message ----- 
> From: "Ryan Conroy" <staindadd...@juno.com>
> To: <gamers@audyssey.org>
> Sent: Saturday, October 16, 2010 5:56 PM
> Subject: Re: [Audyssey] Q9 upcoming patch
>
>
>>I completely agree about monsters being able to fall into pits. It's not
>>realistic how they can just get over them all the time.
>>
>>
>>
>> ---------- Original Message ----------
>> From: "Michael Feir" <michael.f...@gmail.com>
>> To: "Philip Bennefall" <phi...@blastbay.com>, "Gamers Discussion list"
>> <gamers@audyssey.org>
>> Subject: Re: [Audyssey] Q9 upcoming patch
>> Date: Sat, 16 Oct 2010 17:25:06 -0400
>>
>> I can think of a few possible additions. The most basic might be having
>> some
>> diamonds floating in the air to jump and grab for extra points. That 
>> might
>> also work for things like food which could be eaten for strength. Perhaps
>> monsters could destroy the food if they walk over it before the player
>> grabs
>> it. Also, there should be a way of getting a monster to fall into pits.
>> For
>> example, if you could hit a monster while standing on the second muddy
>> step
>> or right at the very edge of the pit before leaping across to safety. The
>> monster, being enraged by the hit, would misjudge his leap over the pit
>> and
>> fall in. It should be a risky thing to try and do.
>> Michael Feir
>> Author of Personal Power:
>> How Accessible Computers Can Enhance Personal Life For Blind People
>> 2006-2008
>> www.blind-planet.com/content/personal-power
>>
>> A Life of Word and Sound
>> 2003-2007
>> http://www.blind-planet.com/content/life-word-and-sound
>>
>> Creator and former editor of Audyssey Magazine
>> 1996-2004
>> Check out my blog at:
>> www.michaelfeir.blogspot.com
>>
>>
>> ----- Original Message ----- 
>> From: "Philip Bennefall" <phi...@blastbay.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, October 16, 2010 5:06 PM
>> Subject: [Audyssey] Q9 upcoming patch
>>
>>
>>> Hi all,
>>>
>>> I am making a little Q9 patch, version 1.2. I was wondering if there are
>>> any small changes that you would like to see? The change log currently
>>> looks like this:
>>>
>>> Version 1.2:
>>> Added: It is now possible to get the secret weapon from within the 
>>> actual
>>> game, rather than as a cheat code only.
>>> Changed: Fortune fields now have a higher chance of giving rather than
>>> taking away strength.
>>> Changed: In the regular playing mode, extra strength as well as extra
>>> rocks and shields are now more common bonus items.
>>> Fixed: Fortune fields will no longer appear in the middle of pits.
>>> Fixed: The bonus level will no longer be triggered when starting a new
>>> game, if the previous game had been canceled during a bonus level.
>>> Fixed: Fortune fields can no longer make bats mysteriously vanish, they
>>> now fail to affect the bats at all as they can fly above them.
>>>
>>> Not very impressive as you can see, which is why I'm putting out the
>>> question. Thoughts, anyone?
>>>
>>> Kind regards,
>>>
>>> Philip Bennefall
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gam...@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gam...@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>> ____________________________________________________________
>> SHOCKING: Samsung 46&#34; 3D LED TV for $84.95
>> SPECIAL REPORT: High ticket items are being auctioned for an incredible
>> 90% off!
>> http://thirdpartyoffers.juno.com/TGL3131/4cba1fb0a2eed30da4ast05vuc
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gam...@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to