Hi, The hearing of sounds after closing a door worked in Windows XP but may not work for everyone that has Vista and Windows 7. David has a new version of the engine that fixes some of the sound problems with Vista and Windows 7 but he has not released it to the public yet. I think he is working full time on Time of Conflict. The new engine is part of my Sarah update, and when I renamed the file SOD.EXE it worked in my Shades of Doom 1.2 folder and gave me some of the features of the new engine such as better sound panning. I said some of the features, as some other features require additional files to work such as for mouse support. Phil
----- Original Message ----- From: "NIcol" <nicoljaco...@telkomsa.net>
To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Tuesday, December 07, 2010 6:21 AM Subject: Re: [Audyssey] Creating game levels to scale?
Hi Phil You said: "Then even if you close the door, the sounds in the room are audible." Well, I cannot comment about sarah as I played sarah too long ago, but I can comment on shades of doom as I played it a lot. IN version 1.2, if I go out of a room containing equipment and I close the door, I cannot hear the sounds of that equipment at all. Unless David updated the GMA engine after releasing shades of doom 1.2.
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