Hi,

Well, as far as the Windows release goes anyway. In order to fix that
problem I need to rewrite the window manager module to create a window
without a menu bar.  This isn't an issue with the Linux release as the
latest build of the Linux build of the engine now uses SDL as the
default window manager and there is no menu bar in that build of the
engine. If I can successfully port that engine to Windows the problem
would be solved. If not I'll have to look to using Direct3D instead of
the Win32 API for the window manager.

On 12/11/10, Hayden Presley <hdpres...@hotmail.com> wrote:
> Hi Muhammed,
> Sigh...have you been following this conversation? Thomas is having trouble
> with that very key, due to the windows menubar.
>
> Best Regards,
> Hayden

>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Shiny protector
> Sent: Saturday, December 11, 2010 6:36 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Short Mysteries of the Sith Preview
>
> Hey I've thought of one! Alt left arrow key to swing to the left, alt right
> arrow key to swing to the right!
> ----- Original Message -----
> From: "Phil Vlasak" <p...@pcsgames.net>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, December 11, 2010 12:13 PM
> Subject: Re: [Audyssey] Short Mysteries of the Sith Preview
>
>
>> Hi Hayden,
>> Then I guess you will be a little disabled only able to swing straight and
>
>> to one side.
>> I am sure if Thomas uses both alt keys he will be able to come up with a
>> laptop equivalent.
>> The same could be said if you don't have a mouse. I found games that have
>> mouse support much easier and more fun to play.
>> My last suggestion is to get a full sized keyboard to plug into your
>> laptop.
>> Phil
>>
>> ----- Original Message -----
>> From: "Hayden Presley" <hdpres...@hotmail.com>
>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
>> Sent: Friday, December 10, 2010 10:51 PM
>> Subject: Re: [Audyssey] Short Mysteries of the Sith Preview
>>
>>
>>> Hi Phil,
>>> Ah yes, but what about those of us who use laptops?
>>>
>>> Best Regards,
>>> Hayden
>>>
>>>
>>> -----Original Message-----
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>>> Behalf Of Phil Vlasak
>>> Sent: Friday, December 10, 2010 4:50 PM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] Short Mysteries of the Sith Preview
>>>
>>> Hi Thomas,
>>> I thought you had the alt key problem resolved with the alt key used for
>>> jumping but that was in the last version of MOTA.
>>> I prefer the mouse for light saber swings as that sounds like the most
>>> realistic.
>>> Phil
>>>
>>> ----- Original Message -----
>>> From: "Thomas Ward" <thomasward1...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Friday, December 10, 2010 5:21 PM
>>> Subject: Re: [Audyssey] Short Mysteries of the Sith Preview
>>>
>>>
>>>> Hi Phil,
>>>>
>>>> Well, i definitely don't want to pan the sounds themselves as that
>>>> simply is not in the game plan. My plan is to add in some advanced
>>>> saber moves like being able to spin the saber, swing left/right,
>>>> block, etc. Most of this would be well suited for th mouse or
>>>> joystick, but i suppose I could use the keyboard to do this as well.
>>>>
>>>> I could use alt+left to swing the saber left, alt+right, to swing the
>>>> saber right, or alt+forward to slash straight ahead. The only problem
>>>> I see with that is the stupid alt keys brings up the window menu and
>>>> you have to close it which gets pretty darn annoying. The only way I
>>>> know to fix that one is to stop using the standard Windows Win32 API
>>>> and use Microsoft's Direct3D API as the window manager. That works,but
>>>> is kind of over kill since we don't actually need it to do more than
>>>> draw an empty window to wrap the keyboard, mouse, and joystick parts
>>>> of DirectX around.
>>>>
>>>> Anyway, my thought is basically this. I'd like to be able to use the
>>>> mouse as your light saber allowing you to pull the mouse left/right to
>>>> swing left/right, push it forward to stab, and pull back to block,
>>>> etc. The original Lucas Arts games used similar functionality with the
>>>> mouse which is something I'd like to emulate if I can.
>>>>
>>>> Cheers!
>>>>
>>>>
>>>>
>>>> On 12/10/10, Phil Vlasak <p...@pcsgames.net> wrote:
>>>>> Hi Thomas,
>>>>> I was thinking you would include the pan already in the stereo sound
>>>>> file,
>>>>> rather than generating it by the keyboard.
>>>>> The keyboard generated pan would be more realistic but what keys to
>>>>> use?
>>>>> If you can distinguish between the left alt and right alt keys you
>>>>> could
>>>>> get
>>>>> three types of attack strokes.
>>>>> I think left alt then space would give you a swing from left to right
>>>>> as
>>>>> that is the way your fingers would be going.
>>>>> And space by itself could represent a straight ahead attack.
>>>>> The best use of the keyboard would be to have the mouse control the
>>>>> swing
>>>
>>>>> as
>>>>> you could move it like you would actually move the weapon.
>>>>> Phil
>>>>>
>>>>
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>>>
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