Greetings Valiant.
I tend to dislike pre-recorded speech systems. Although they do deliver the
highest naturality, they're also the slowest and least configurable (someone
records the lines, you're stuck with the rate they chose to record at). SAPI
also doesn't fair very well when sped up; speech becomes very choppy and
unattractive. It's for these reasons that I oft prefer Eloquence over SAPI
and the like. If only Espeaks sounded better, or that Eloquence / Via Voice
were available in SAPI 5 format...
Kai
----- Original Message -----
From: "Valiant8086" <valiant8...@lavabit.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, January 04, 2011 1:25 PM
Subject: Re: [Audyssey] BGT and Screen Reader API's
Hi.
There is a high quality prerecorded voiceover system in the works that may
or may not be implemented into bgt. If not, it'll be available elsewhere.
For the most part, it is not practical to include screen readers in audio
game's output. JAWS isn't the only screen reader with the keyboard
problems. These problems aren't an indication of bad quality drivers. It
just means the screen reader has access to the keyboard at as low a level
as the game and is intercepting it for it's own use. NVDA has been
specifically constructed so as not to present this problem. Other screen
readers pass on the keystrokes, but introduce delays as the reader
attempts to do what it has been programmed to do with the arrow keys, but
still passes on the orriginal functionality. A good way to get around the
problem is to use something other than the arrow keys, but then if the
reader is set to echo keypresses, it can be annoying if the screen reader
is trying to speak a key when you have that key held down.
It could be that sometime there will be a good use for a screen reader in
a BGT based application, but for the time being, I think screen reader
support is pointless. Developers should probably either use SAPI, or use
recorded voiceovers.
On 1/3/2011 6:02 PM, Kai wrote:
Greetings list.
anyone know if BGT has any provisions for interacting with the various
screen reader API's? I would, for instance, like to replace a lot of the
SAPI TTS events with direct Jaws speech output, since Eloquence is about
200 times faster than SaPI.
If not, anyone know if this will be slated for a future release?
Kai
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