Hmm. That depends on who you ask. You have no idea the amount of
sighted gamers who will refuse to play a game until they've read
walkthroughs and can blast through it.
At 06:32 PM 06/04/2011, you wrote:
except that when crossing a street in real life, there is no trial
and error. if you make an error you're gone. lol. there's a huge
difference. the whole point of games apart from having fun is to die
and learn from your mistakes. it's not to pick it up and immediately
know how to play and complete it perfectly.
From: "Clement Chou" <chou.clem...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, April 06, 2011 9:10 PM
Subject: Re: [Audyssey] anyone got anny suggestions for the next
versionofbattlezone?
As crazy as that analogy is, it's pretty accurate... sounds like
what you're wanting is for people to do it by trial and error until
they get it. lol.
At 05:48 PM 06/04/2011, you wrote:
oh yeah sure. because when you get hit by a car in real life you
have some extra lives remaining and can just press start to
continue. let's get serious here guys.
----- Original Message ----- From: "Bryan Peterson"
<bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, April 06, 2011 6:52 PM
Subject: Re: [Audyssey] anyone got anny suggestions for the next
versionofbattlezone?
It's like telling a blind person to learn to cross a street
safely by getting hit by a few cars. That's the thought that
popped into my mind.
We are the Knights who saaaaay...Ni!
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