Hi,
Bt the same token, you should not have to die to figure out how to do
something; that, to put it simply, is blatantly ridiculous.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Wednesday, April 06, 2011 8:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] anyone got anny suggestions for the next
versionofbattlezone?

except that when crossing a street in real life, there is no trial and 
error. if you make an error you're gone. lol. there's a huge difference. the

whole point of games apart from having fun is to die and learn from your 
mistakes. it's not to pick it up and immediately know how to play and 
complete it perfectly.

From: "Clement Chou" <chou.clem...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, April 06, 2011 9:10 PM
Subject: Re: [Audyssey] anyone got anny suggestions for the next 
versionofbattlezone?


> As crazy as that analogy is, it's pretty accurate... sounds like what 
> you're wanting is for people to do it by trial and error until they get 
> it. lol.
>
> At 05:48 PM 06/04/2011, you wrote:
>>oh yeah sure. because when you get hit by a car in real life you have some

>>extra lives remaining and can just press start to continue. let's get 
>>serious here guys.
>>
>>
>>
>>----- Original Message ----- From: "Bryan Peterson" 
>><bpeterson2...@cableone.net>
>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>Sent: Wednesday, April 06, 2011 6:52 PM
>>Subject: Re: [Audyssey] anyone got anny suggestions for the next 
>>versionofbattlezone?
>>
>>
>>>It's like telling a blind person to learn to cross a street safely by 
>>>getting hit by a few cars. That's the thought that popped into my mind.
>>>We are the Knights who saaaaay...Ni!
>
>
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