Hi, Well, in concept it isn't hard to write an analog attack system. Basically, the way it works is it increases the amount of attack damage depending on how long the fire key or fire button is held down. The problem here is not that it is especially difficult to create an analog combat system, but I didn't write the code with this kind of combat in mind. As a result I can't just add a couple of changes and be done with it. The way the code is written now I would have to totally yank out the code and rewrite it from scratch. The question here is would you rather me spend a week adding an analog combat system or would you rather me complete level 4?
You see, that's where the rubber meets the road. Everyone wants this or that feature, wants everything under the sun, and then wonder why 1.0 is no sooner of being completed today than it was six months ago. Rather than completing the core of the game, and going back in adding features like this after 1.0 is actually released I'm being asked to go in and write and rewrite the core over and over again to add this or that feature without adding levels, a product licensing system, and things that absolutely have to get done before this product goes on sale. In other words what I'm saying is I've spent a lot of time working on things that are low priority rather than attending to things that absolutely do matter. So development has dragged on indefinately. Cheers! On 5/3/11, Alfredo_The_Music_maker <birdlover2...@hotmail.com> wrote: > Well you would have to add different variables and counts for that to > create an analogue I am not sure if one already exists but it sounds > possible. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.