Hi, I don't like that damage idea. For one thing, if there is a monster in the room below, it is totally to your advantage to jump down there before they start hurting you while you are on the rope.
Best Regards, Hayden -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Thursday, August 18, 2011 9:46 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Mota thoughts One thing you could add to help make it clear when you missed a jump is to add a shorter scream or exhale followed by a fall noise to signal that you took a fall. You might also consider taking some damage when you jump near the top of a rope and fall. -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, August 17, 2011 11:41 AM To: Gamers Discussion list Subject: Re: [Audyssey] Mota thoughts Hi Dark, As for your first point about jumping onto ledges and missing that's often the result of simply not jumping far enough. I've done it plenty of times myself and all I can say is to try again if that happens.You will get a feel for jumping onto ledges after a while. As to your second point that's an unresolved technical problem between side-scrollers and 3d based game play. You can not shoot from a staircase, ledge, etc because the look up/down commands page up and down only changes the y axis of view and unfortunally in MOTA the z axis is up/down. So I'm going have to write a custom look up/down function for this game specifically to resolve this problem or rewrite the targeting code to do this automatically in a 2d environment. Either way it is one of those things I intend to fix sometime between now and rc1. Cheers! On 8/17/11, dark <d...@xgam.org> wrote: > Hi. > > Well I've finally6 got a copy of mota, and I'm liking what I'm seeing > thus far, the analogue jump system is as i expected, as is the running jumps. > > the only two miner niggles I have are first, for some reason you don't > always seem to reach a ledge after climbing up a rope and jumping off, > sometimes you fall back to the bottom even when you've climbed as far > as you can upwards. A note, perhaps the indicator saying "stone ledge" > whenb your in a position to jump off might help, as might an indicator > on how far you have fallen. > > Also, for some reason i can't attack monsters if I'm on a flight of stairs. > After jumping the big gap and climbing downwards, there's a flight of > steps going down and usually an enemy down there. > > whatever weapon I use, I don't seem able to targit at all. > > if there is a key to targit my attacks to a monster below me, I'd like > to know. > > Other than that, i'm liking thus far, and these two issues might just > be me getting used to the mechanics. > > All the best, > > Dark. > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. ----- No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1392 / Virus Database: 1520/3842 - Release Date: 08/18/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.