Shaun, it's all well and good to go criticizing someone's work in a negative fashion, but one should attempt to do likewise or else to trump the effort before delivering such denouncements.

Jeremy's regularly delivered games for people to play, be they finished projects or proofs of concept. Until you've done likewise, I believe that a modicum of temperance might be in order.

Part of the reason developers for the audio gaming community are far and few in between is that there's such a ready group of naysayers and denigrators who, ironically, still play the games despite a public front of contempt. Rather than flat-out decrying someone's efforts as "crappy" or otherwise, might it not be better to deliver constructive criticism, and where possible, advice and assistance?


Kai

----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, November 19, 2011 8:21 AM
Subject: Re: [Audyssey] Game concepts BGT Version 1.1 Released!


If jeremy's games are crappy code, then we need a lot more crappy code around here! :D.

Beware the grue!

Dark.

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