Hi Philip, Sure. That works for me. I'm not too worried about it myself. I was merely hoping to put a cap on how much of the registry any BGT script or compiled game can use. Glad to know BGT can remove/delete any registry entries it creates.
Cheers! On 11/22/11, Philip Bennefall <phi...@blastbay.com> wrote: > Hi Thomas, > > Okay, it is now set to 50. Do remember though that the 100 kb figure only > holds true in an extreme case. Most people will not write anywhere near 2048 > bytes per value, and so even in the unlikely event that they do use 50 > values they are probably not going to get near the 100 kb limit anyway. > > And to answer your earlyer question, certainly there are functions to delete > not only values but also the entire tree of keys that BGT creates in the > background. > > Kind regards, > > Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.