Hi Philip,

Count me in. I'd be interested in entering a contest like this.
Although, not sure that I can create a game in a month given I haven't
studied up on the BGT scripting language much. So I'd need a little
time to get the basics down first. However, its a great idea.

Cheers!


On 12/26/11, Philip Bennefall <phi...@blastbay.com> wrote:
> Hi all,
>
> I wanted to see whether there is an interest among the existing or
> potentially interested users of the BGT engine, in a competition that I am
> thinking of arranging. It would go under thane name "The BGT Month
> Marathon", and the objective would be to create an audio game within one
> month. The public would then vote on a few aspects of each game such as
> sound quality, stability, playability, innovation, etc. All of these scores
> would be added up to form the final score for each game, and the one with
> the highest over-all score would win. The contestants would of course be
> able to vote as well, on anything other than their own creation. The prise
> would be a free license of BGT Pro Unlimited.
>
> So why am I holding this competition, and giving away a prise worth 400
> dollars? For one simple reason. I want to encourage the use of the BGT
> engine to create new and exciting games. If we can bring some fun into the
> creation process as well, then all the better!
>
> Now, I wanted to see what you all think of this idea? I have not planned out
> all of the details yet, nor am I 100 % certain that I will go ahead with the
> competition. However, if the interest is great enough, then I'll definitely
> run with it. If you are interested, please also specify whether you would
> participate if we went ahead. If I get 4 or more interested participants,
> then I will be certain to get rolling as early as January.
>
> Thanks for reading and let me know your thoughts!
>
> Kind regards,
>
> Philip Bennefall
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