Hi tom.

That is true to a point, but I certainly have seen several examples of games where there is a single main character, but multiple other options.

Even if you discount marrio brothers 2, (afterall technically both the brothers are the main characters of the series), what about the Mega man x series?

X is the main character and much of the plot is about him, however as Zero got more popular people begged for the chance to play as him, which they got to do in a limited sort of special assist way in Mega man x 3, and in a complete sense in each game after that, ---- indeed in Mega man x 7 Capcom introduced Axl as a third playable character (the fact I think axl is completely dull and uninteresting doesn't change the fact he's there).

Then look at the Donkey Kong country series. In each game you play two characters together, however tey are not always the same two even though the big ape has his name on the title.

In Dkc1 you play Donkey and his little buddy diddy. In two however, Donkey is captured and you have Diddy and his Girlfriend dixy. Then in the third game both! Donkey and diddy are captured and it's Dixy with Kiddy kong, ---- a large baby ape she is baby sitting at the time.

This isn't to say you should! put other characters into Tomb hunter, only that just because you have one main character and a story revolving around them, multiple characters are not impossible depending upon how you want the plot and gameplay to go.

Samas Aran in the Metroid games is an absolute Loner, indeed in Metroid fusion she only took a computer as commanding officer on her mission under protest. It's very difficult to imagine Samus teaming up with anyone at all, ---- one reason why the game Metroid Prime Hunter has been rather disliked by several people, simply because it broke a games character for seemingly no good reason other than nintendo wanted to turn metroid prime into a more standard multiplayer fps.

I sort of imagine Angela the same way as Samas, so it deffinately wouldn't be unreasonable to say that multiple characters are out, ---- just pointing out though that even in a one character series, you can always slot in extras.

indeed, I think a game like SSuperliam, Q9 or shades of doom could support multiple characters very well, sinse there the main characters aren't explicitely said to be loner types.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 20, 2012 4:29 AM
Subject: Re: [Audyssey] Multiple playable characters


Hi,

To me the ability to play or select different playable characters is
dependent on the story more than anything else.

For example, if we had a Star Trek FPS game you might want to play
that game from the perspective of different characters. Each would
have extra features or abilities that would be unique. In a TNG game
Data might be faster and be able to exist in hazardous environments
that would normally kill a human being without requiring a hazard
suit. La Forge has his visor that allows him to see things that can't
be seen with the human eye that could be handy in certain situations.
Warf would have superior strength, stamina, and hand to hand combat
skills that would make him a great fighter in combat situations.
Playing a game from those different perspectives could be interesting.

With Tomb Hunter the game is about a single character. No one else can
fill her roll. In order to add more playable characters I'd have to
invent them for that purpose, and then the plot has to be rewritten to
tie them into the game. I'd personally not want to do that.



On 1/19/12, Dakotah Rickard <dakotah.rick...@gmail.com> wrote:
I guess it depends on the length of the game. it's kind of like how
some devs add unlockables that make no sense, just for replay value.
I don't personally agree with the concept, but it could work, and it
would add that replay value.

Signed:
Dakotah Rickard

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