Chandu (and everyone else),

I don't mean to rain on your parade, but as a game developer, I think
there is something you should know:  the idea is the easy part.  I
have half a dozen text files each containing literally thousands of
game ideas which I've had over the past fifteen years.  I even have a
couple different versions of your idea below in there.

Pretty much all professional game developers have thousands of ideas
they'd like to work on.  Ideas are a dime a dozen.  The hard part is
actually making the game, and if you really want to see your idea
become reality, that's where you need to focus.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Sun, Feb 5, 2012 at 9:43 AM, chandu S S <chanduss...@gmail.com> wrote:
> Hae all!
>
> here's one of my game ideas.
> It's not very well refined or anything, but, if somebody's ready to
> work with me, I'll do all such works as defining the game, writing the
> helpfile etc.
>
> this is just one ideas, there're quite some of them.
> I've read quite a bit, and have got ideas from such fantacy novels
> like Harry potter, and from different miths like the Norse.
>
> anyway, let's try this one first.
>
> here's the discription of the game.
>
> You are a wizard.
> A dueling competition is going on.
> You also enter.
>
> Main menu probably has 4 options.
>
> 1, start dual!
> 2, continue dual.
> 3, test the grounds!
> That’s for testing speakers.
> 4, exit.
>
> To dual, first you need to create a character.
> You specify your name, gender, and press ok.
>
> Once you do this, you are taken to the first round.
> Each round consists of a specific time, Say, 15 minutes.
> You start with a few offensive and defensive spells, and a potions
> belt which consists of some healing potions.
>
> as you progress to each new round, new spells'll be added.
>
> You use your left and right ctrl keys to dodge left and right, alt to
> jump, down arrow to duck, and left and right shift to role left and
> right.
>
> so, what do you guys say?
>
> --
> to be the silver lining of hope,
>  even in the crack of doom!
>  Chandu
>
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