So basically you're saying that developers should forget developing for IOS
and focus only on Windows?
Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!
-----Original Message-----
From: Damien Pendleton
Sent: Saturday, April 21, 2012 2:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks
Hi Charles,
Yes, I would agree with that, but with one difference. It can be just as
quick to use a keyboard as it can a mouse. Though in some ways I would agree
with your analogy as well. When it comes to sites that require use of the
mouse. Sites that are developed recently are classic examples. Requiring you
to hover the mouse on a link to activate it? Where does that find room for
keyboard users?
But again, we're digressing heavily here, although I could say exactly the
same for most games. If I wanted to play, oh I dunno, let's say Who Wants To
Be A Millionaire for want of a better title, I couldn't just go out and get
the PC version because the screenreader can't read it to me, and again, it
requires a mouse. But at least with Windows the keyboard is available to us,
is just as quick if not quicker than using a mouse, and we have people,
albeit less of them these days, who are willing to make accessible games for
Windows. The only difficulty, if not impossibility, to consider with
audiogames, is obtaining the copyrights to make a fully featured version of
another game.
Regards,
Damien.
----- Original Message -----
From: "Charles Rivard" <wee1s...@fidnet.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 21, 2012 9:02 PM
Subject: Re: [Audyssey] LWorks
Not so. The built-in screen reader tells you what you're highlighting.
Your thinking would be like saying that a computer isn't accessible
because we have to use a keyboard rather than the quick way that sighted
people can access stuff using the mouse. They can see what is on the
screen and use the mouse to click on it. We have to use a screen reader
and keyboard. Just because we have to use a different method to accomplish
the same thing doesn't mean that we can't do it.
---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message -----
From: "Damien Pendleton" <dam...@blunderfield.plus.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 21, 2012 2:38 PM
Subject: Re: [Audyssey] LWorks
Hi Brian,
The thing is, they're only accessible because we've had to use dirty
workarounds to access things that sighted people can access quicker than
we can even use a computer. They can see which part of the screen they
are touching, they can see how to do all the moves right, so they've got
no need to worry. They seem to have it all handed to them on a plate
where we have to crawl in the dirt to get access to what we need.
Regards,
Damien.
----- Original Message -----
From: <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 21, 2012 7:00 PM
Subject: Re: [Audyssey] LWorks
I think you're missing the point though. Touch screens are cheaper to
make and qite frankl last longer since eventually buttons will give out.
My laptop for instance is missing te Tab key. Besides, now tat it's been
proven that touch screens CAN be made accessible I can see a big leap
forward in terms of our technology.
Are you threatening me? I am the great Cornholio! I come from Lake
Titicaca!
-----Original Message-----
From: Damien Pendleton
Sent: Saturday, April 21, 2012 11:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks
Hi Dark,
If I were to go into my deepest thoughts about touch screen, I'd have to
ban
myself for profanity. Trust it to say, I hate them with a passion and
think
that adding voiceover to a touch screen device is just another corrupt
twisted pro sighted business way of conning the law and getting away
with
discrimination. The fact that so many VI people have found a way to
conquer
that is rather impressive to me, and if that's the case, then so be it.
But
I think it's rather unnecessary to have to do that when the business
itself
should make more of an effort. Just because they don't know we exist, or
choose to believe we don't exist, doesn't make us go away. And if
companies
continue to design things in their own eye happy way, in another twenty
or
thirty years it's probably unlikely we'd be able to use anything in the
mainstream market and we'll be right back to square one with specially
designed excessively expensive products and the like.
That's only my opinion, I know tons of you won't agree, but this debate
goes
slightly away from games so I don't want this to turn into a full blown
argument as to which is the best operating system to work with.
That's me off my soapbox now.
Regards,
Damien.
----- Original Message -----
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 21, 2012 5:55 PM
Subject: Re: [Audyssey] LWorks
I must admit I'm planning on an Iphone myself when my laptop busts,
since these days I just need something portable, and there are more and
more really awsom sounding games for it.
I understand there will be a learning curve, but actually I will
probably use games to help me with that, for instance playing text
games to learn about screen navigation, the same way that playing
online web games got me familiar with site navigation.
Of course, I've not tried one yet, so I might be jumping to
conclusions, but from the sound of it touch screens are the way to go,
and I'm intreagued by the idea of one that works with screen reading.
Beware the grue!
Dark.
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