That's interesting, I find that my tot104 30/30 warrior thief is much
harder to play than my level 30 necro, and can handle much less stuff. My
necro utterly destroys everything that my warrior doesn't dare approach.
Perhaps it's because I don't know warrior eq that well, but I find that I
take a lot of damage quickly and
can't deal any out in a tank set. Just as an example, I run jo karan
undead on my warrior, bumt the necro can easily do thalos/magical
forest/witch house.
----- Original Message -----
From: "Shadow Dragon" <elementalult...@hotmail.com
To: "Gamers Discussion list" <gamers@audyssey.org
Date sent: Fri, 1 Jun 2012 09:33:53 -0600
Subject: Re: [Audyssey] My issue with muds, discuss
Just so you know, project bob has pretty much no mob descriptions,
especially not in missions. It just says You see nothing special when you
look at them. Same applies for most muds sadly. The ones I choose to play
are the exceptions, alter aeon, new moon, eternal fantasy, uossmud, just
to
name a few. But you'd be surprised how little atmosphere some muds have,
especially when it comes to describing mobs and objects. Alter Aeon is
very
much the exception, not the rule.
With my particular style of mudding I can for the most part keep up with
sighted mudders, especially using the mush client alter pack and some of
the
plug ins that come with it on other muds, but I doubt it would work very
well with hal. Knowing nothing about the screen reader, I'm not even sure
there's an equivalent.
As I said I've never had any trouble reading descriptions of things, but
then again I get the feeling our playstyles are a little different. I
usually don't start with the weaker magic classes, generally I play
something physically adept first, something I know will have a fair amount
of HP and will be able to use some pretty nice armor. When properly
enchanted, my tank build on alter is one of the highest armor classes
without using some kind of bug or exploit. I usually play pretty heavily
built characters with a lot of HP and armor that can take more damage than
they can dish out, though I can do that as well, and I put a very limited
focus on magic save building up a resistance to it. So when said evil
wizard
decides to throw lightning at me, it does negligible damage and thus I
still
have time to look around and read stuff. I only try other builds after I
have done my exploring and reading and such, when I know an area well
enough
that quick thinking is possible without missing things. I'm not sure if
that
would work for you or not, you never seemed to be very oriented towards
mechanics, and alter aeon especially is very equipment-based, you can't
really just wear whatever you want and expect to be even remotely good at
the game, it's all about focus and having multiple sets of equipment. But
I
figured I'd throw the suggestions out there for you and anyone else having
this problem. Warrior is the easiest build to play for blind mudders by
far,
especially tank and high HP builds, and once you really get good at things
is when you can start trying out the magic builds, unless you really want
to
start out difficult. And that applies to any mud, not just alter.
--------------------------------------------------
From: "dark" <d...@xgam.org
Sent: Friday, June 01, 2012 06:58 AM
To: "Gamers Discussion list" <gamers@audyssey.org
Subject: Re: [Audyssey] My issue with muds, discuss
Hi shadow dragon, good to here from you.
I agree on guess the verb, as in fact I've said about if games. I'm not
sure if time is the flaw for me, it just always seems that even when I'm
the right level for a mission, if I sit and read text descriptions
something bad will happen.
I recently for instance began playing projectbob. I did the first mission
that the quest mob in the newbie school gave me, but while playing that, I
never got chancce to read the boss's description before it killed me.
maybe my speech is set too slow, or maybe i just like more time to
contemplate, I'm not sure, or maybe it's that I'm just not really as used
to playing muds yet.
One game I didn't! have this problem in, due to the very long combats was
materiamagica, but the level locked quests on that drove me up the wall.
"woopse, sorry your too strong to perform this quest!"
It even took me four times to get half of the stuff from the newbie rea,
then when I discovered that by wandering and just exploring I'd leveled
myself out of two more marks, I utterly gave up in disgust, sinse for
someone who loves plot and quests and exploring, to miss! quests by
exploring so that I level up is just insane!
Beware the Grue!
Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.