Your thinking of mission seven. Mission five is the one where you have a group of cargo ships guarded by destroyers passing between two islands. My personal way to finish that one is to set myself up in the middle of their root and just chip down the numbers. As far as mission seven goes, I think the deck gun rules.

----- Original Message -----
From: Thomas Ward <thomasward1...@gmail.com
To: Gamers Discussion list <gamers@audyssey.org
Date sent: Sat, 9 Jun 2012 20:36:16 -0400
Subject: Re: [Audyssey] games we always come back too?

Hi Dark,

I definitely think you should. I love Lone Wolf, and it is by far and away one of my favorite games. Part of that is because it reminds me of games like Aces of the Deep and 688 which I played until I could no longer see them, and the other reason is once you get good at it the game is hardly boring. There is over a hundred custom missions to play
now, and its fairly easy to create your own.

As for mission 5, if that is the one about the hospital ships, it is very easy tactically speaking. Basically, trick the destroyers into leaving the main fleet, sink them as quick as you can, and then the
rest of the fleet is easy pickings.

Cheers!


On 6/9/12, dark <d...@xgam.org> wrote:
Hi Charlese.

I agree on the speakers, however my problem with lone wolf is I found it hard to begin with, now I pick it up and can barely complete mission one, let alone more, so getting back into stride with all those many controls and

calculating angles just seems too much of a chaw for me, ---- though I probably ought to give the game another chance and seriously sit down and pratice, as I did when i first got it and completed missions 1-4, though
mission 5 stumped me utterly!

I don't regret buying the game, I just wish I was better at it :D.

Beware the grue!

Dark.

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