hi tom, yeah that could be good fun.
i like both team play and standalone play. it all depends on my mood really, but the 1 thing that is a must in any game for me, or i should say 2 things, is 1, a massive area to play in, 2, something that will keep you going for hours at a time and won't simply come to a dead stop. although my favourite type of game as i've mentioned with core exiles that is persistence. i love a game that you can permanently keep building and building. i remember when i used to play x-tention, i would have hundreds of factories scattered across the universe, i would spend time setting up trading and resource loops between my final product factories and resources factories. i would have fighter craft escorting my factory transport ships which were hauling resources around, i would also bottle up pirate sectors by having 20 or so fighter craft on each jumpgate that would enter/exit pirate space. not to mention automated laser towers. setting up something like that would take months and months of gameplay. once i did it, it made the whole game so easy because i became the ultimate power of the game then it did get a bit boring i admit because anything the pirates threw at me i could counter with absolute ease but having said that, the time it took to set all that up was a challenge and enjoyment all on it's own. this is something sadly that no accessible game even comes close to offering and it doesn't. sad but very true. which is why a lot of the games that don't come out don't hold my attention for long. Sent from my iPad On 10 Jun 2012, at 19:04, Thomas Ward <thomasward1...@gmail.com> wrote: > Hi Darren, > > Agreed. I've always felt Lone Wolf was unfinished and there was a lot > more that could be done with the game. In fact, I've been thinking of > a submarine project of my own for quite a while, but have been tied up > with other projects. > > I was thinking of a game set in the 1980's during the height of the > cold war. A lot of mainstream games like 688, Silent Steel, and Hunt > for Red October take place in the early 1980's and the player assumes > the roll of a U.S. submarine commander carrying out missions against > the Soviet navy. As such rather than dealing with older World War II > hardware and technology you'd have a fairly modern submarine with > modern torpedoes, cruise missiles, and an increased firing depth. Not > to mention improved speed, ability to dive deep to evade surface > detection, have air canisters to confuse enemy torpedoes, etc. It > would be a much more complex game even without network play. Adding in > some kind of network play would be just awesome! > > With a network version people could choose sides. Some people can join > the NATO forces consisting of the United States, Great Britain, etc. > Others could choose the Soviet, Chinese, and other non-NATO countries. > > Cheers! > > > On 6/10/12, Darren Harris <darren_g_har...@btinternet.com> wrote: >> speaking of lw, >> >> that's my favourite game i think from david greenwood. i prefer it to gtc or >> even toc and i like both of those games. >> >> apart from the actual gameplay, i thought the sound affects of lw were >> brilliant. >> >> i would love to see lw on a multiplayer platform. that would bring so much >> to the game. team play as well as being on opposite sides. that game still >> has so much potential for future development i think. not of course >> forgetting that now we have multiple os's available to us now so that's >> another area of expansion. >> >> Sent from my iPad >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.