well its sertainly a new oncept to put down.
right away touch graphics etc make me think of an inaccessable bit of crap not even worth bothering but I need to change and realise that.

At 02:04 PM 3/18/2013, you wrote:
This is quite an interesting idea since I see this as a real use for the touch screen.

I am a fan of graphical sokoban puzzles, and have been playing them for several years when i want a real brain resting break, however I've neer really seen how they could be made accessible without some sort of very extensive overview function, sinse you are essentially talking about a spacial overview puzzle, where it's necessary to get a ful idea of where your character, the walls, the items which need to be moved and the spaces you must move them on to are before you do anything.

Even with row and column overview functions the way chess games on the computer have, I've never really been convinced of how possible such games would be just using audio.

With a touch screen however, this might change since you could gather direct spacial information about where each item is by moving your finger around the screen (assuming the developer has an overview mode). This is particularly the case if the puzzles the developer has created are only 5x5 or 6x6 in size (the ones I have been playing are much larger, about 20 x 30).

I'll be interested to see what people think and might well try this one myself if there is a free version.

Beware the Grue!

Dark.

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