Hi Shaun,

Ah, I see. Well, as far as burning out goes that was true a few months
ago, but not now. A few things have changed since then, and I've
gotten my priorities straight so to speak.

Back in 2008 through 2011 I was spending every available minute I had
on developing the engine, developing MOTA, researching this or that,
and not spending much time with my family or giving myself room to
breath. Then, in 2012 I became quite sick. I caught the flu a couple
of times, came down with a nasty cold, and to top things off I fell
down a few months ago while getting out of the bathtub and injured my
neck. All of these things lead to me taking time off from game
development, and in the process I realized I was killing myself
working too hard.

At this point I am still working on developing games, but I don't push
myself. If I feel tired I take a nap instead. If I need to watch my
son for a few hours that will get top priority. If I feel like working
on some game or project that has nothing to do with the games on
preorder I do it. Basically, I just don't push myself too hard, and
I've realized what is most important is my own happiness and
satisfaction above all else. So the games will get done when they are
done and in what time I have to set aside for them, but I won't push
myself to the burnout point any more.

Cheers!



On 3/26/13, shaun everiss <sm.ever...@gmail.com> wrote:
> no problem tom I was just worried you were burning yourself out over
> the games and I don't want you to, I have no issue on honor my issue
> was that you were developing because you had to and not enjoying it
> and well I was worried you were going to burn out, I have seen
> several small time devs just burn or go away with no trace and I
> don't want you to be one of these people.
> You were the first that even thought or at least one of them that
> thought about trying to modernise our games which up to when you
> started were using old tech.
> I know a lot has improved since you started sertainly we have more at
> our disposal than ever before.
> I was just concerned thats all.
>

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