Hello, Seems that support of arm64 macOS requires some work at relocation. Just comparing of reloc.h between two arch points that it is quite different: - https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX11.3.sdk/usr/include/mach-o/x86_64/reloc.h <https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX11.3.sdk/usr/include/mach-o/x86_64/reloc.h> - https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX11.3.sdk/usr/include/mach-o/arm64/reloc.h <https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX11.3.sdk/usr/include/mach-o/arm64/reloc.h>
-- wbr, Kirill > On 24. Dec 2023, at 15:40, Kirill A. Korinsky <kir...@korins.ky> wrote: > > Hello, > >> On 24. Dec 2023, at 15:37, Camm Maguire <c...@maguirefamily.org> wrote: >> >>> >>> Anyway, failed on build; crash happened inside siLheap_report which is >>> called by the first (init-system) at ./raw_pre_gcl >> >> Is this heap report issue the same as your segmentation catcher signal >> unblocking issue and limited to arm64 alone? > > yes, removing segmentation catcher signal allows to see it. Without it, it > simple fails with error in console without any trace. > > FYI: it isn't arm64 build, because configure script doesn't support it. I use > so-called Rosetta to run x86_64 binary on arm64 which usually works quite > well. > > -- > wbr, Kirill >
signature.asc
Description: Message signed with OpenPGP