Hi,

Burkhard Plaum wrote
> Ok thanks. I'll meditate a bit how I can solve that madness.

Ok, first iteration is done. I put some brainload into the following:

1. OpenGL stuff is now rendered into a subwindow of the video window.
   This has the advantage, that the OpenGL window can be set up
   completely independent from the XVideo stuff making any conflicts
   impossible. My earlier assumption, that OpenGL and XVideo can always be
   used on the same window, was a bit naive.

2. Switched to GLX-1.3 (from GLX-1.0). Don't know if that changes anything
   for you.

This is not yet an attempt to fix your OpenGL problem, but at least
XVideo should now work out-of-the-box again for you. Can you confirm this?

With this change, it's at least easier to tweak the OpenGL stuff without
the danger to break something else.

Burkhard


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