Hi Nick,

   Please see below;

On Sep 4, 10:04 am, "Nick Johnson (Google)" <nick.john...@google.com>
wrote:
> Hi Adligo,
> App Engine is not really designed for 'long polling' setups like you
> describe. Since the number of simultaneous runtimes your app has at a given
> traffic level is limited, waiting like this will consume them all very
> quickly.
I understand this, which is why I was asking if you could pay for
more.
So can you?

> Also, because your app may be distributed over many computers, a
> synchronization primitive like the one you're using will not work - the
> process doing the notifying may not be on the same machine as the
> process(es) that need notifying!
Well this depends a little on Session management, the
ArrayBlockingQueue
I mentioned is stored as a Session Attribute.  I assume that the app
engine must be
keeping the Session in a location that can be accessed by all
threads.  Otherwise how
could anyone maintain any sort or security on the server side (most
Jaas HttpFilters I have seen store the Subject[User] as a Session
Attribute, including 2 that I wrote by hand for custom requirements
and Spring security) ?
Or in other words how does the app engine treat HttpSessions and their
attributes, in the normal J2EE way, or some other way?

Cheers,
Scott


> -Nick Johnson
>
>
>
>
>
> On Thu, Sep 3, 2009 at 9:06 PM, Adligo <sc...@adligo.com> wrote:
>
> > Hi Nick,
>
> >   I am not calling sleep but I am using a server side
> > ArrayBlockingQueue, with methods like
> > queue.poll(waitTime, TimeUnit.SECONDS);
> >  So I am not buffering but simply responding with current messages
> > and if there arn't any waiting until some show up and then
> > responding.  If no messages show up in 20 seconds or so I respond with
> > a empty message list and then the client sends a new request.
>
> > I am using GWT's rpc, here is my service api, which is open souce.
>
> >http://cvs.adligo.org/viewvc/gwt_util/src/org/adligo/gwt/util/client/...
>
> > So I am anticipateing that I will have a lot of threads that are
> > simply waiting on the ArrayBlockingQueue's poll method.  This allows
> > me to do things like;
> > 1) send log messages between two browser windows
> > 2) send system messages from a admin console to anyone viewing the app
> > like;
> >      (System is going off line in 10 minutes)
> >      (There is pizza in the lobby for anyone who wants it)
> >      exc
> > 3)  Implement a IM client in the browser
> > 4) Send 'event' data between browser windows so a user can click a
> > button in one window
> >     and have it do something to another window.   Currently the only
> > application of this is to
> >    reload the adligo_log.properties file, so you can change your log
> > levels at runtime.  However
> >    there are a lot of other applications for this, windows can now
> > communicate.
>
> > Also there shouldn't be much of a drain on the processor, since most
> > of the threads are simply waiting (not doing a lot of processing).  It
> > just requires a large number of threads (one per browser window).
>
> > Cheers,
> > Scott
>
> > PS I would really like to host on Google Apps, the server
> >http://zeuhl.adligo.com/gwt_util_demo_v3_1/GwtDemo.html?show_log=true
> > was down all morning, since I had my phone turned off to respect for a
> > concert last night I didn't get a 'your server is down' text from
> > hosttracker.com.
>
> > On Sep 3, 3:51 am, "Nick Johnson (Google)" <nick.john...@google.com>
> > wrote:
> > > Hi Adligo,
> > > The limit on concurrent instances of your app is not a hard one - it will
> > > increase as your app gets more traffic. The only situation you're likely
> > to
> > > run into it is if you have a lot of requests that take a long time to
> > > complete - eg, if you're calling time.sleep() in your request handler. As
> > > long as you're serving your requests reasonably efficiently, you can
> > expect
> > > the number of concurrent requests your app is allowed to scale up with
> > load.
>
> > > -Nick Johnson
>
> > > On Wed, Sep 2, 2009 at 1:33 AM, Adligo <sc...@adligo.com> wrote:
>
> > > > Hi,
>
> > > >   I am developing a app (or more than one) that I would like to host
> > > > on Google App Engine, however the architecture of the app involves
> > > > cranking up the maxThreads (I am using my home grown hosting which now
> > > > has Tomcat set to 2,000 maxThreads :) ).
>
> > > > For example (1 six+ year old machine in my basement)
> > > >http://zeuhl.adligo.com/gwt_util_demo_v3_1/GwtDemo.html?show_log=true
>
> > > > I was reading somewhere that my app will be limited to 30 Max
> > > > simultaneous requests (maxThreads), and I didn't see anything about
> > > > being able to change this (EVEN IF YOU PAY FOR IT).
>
> > > > So is it possible to change this?
> > > > If not why, it should be billable like everything else...
> > > > How much would it cost?
>
> > > > Also I think that it seems like a silly limit (although probably a
> > > > good starting point for most apps).   Some apps need a lot of threads,
> > > > some have a lot of page requests.
> > > >    For instance my app needs a lot of threads (the above version uses
> > > > at least 1 per user ALL THE TIME) and will go to 2 per user in the
> > > > next release :) Or rather to be more specific One thread per open
> > > > browser window, so I can 'send' data to the browser window in near
> > > > real time with out having the browser window send a request every
> > > > millisecond (which causes other problems).
> > > > So it will be limited to 15 users on Googles App Engine yikes!
>
> > > > Cheers,
> > > > Scott
>
> > > --
> > > Nick Johnson, Developer Programs Engineer, App Engine- Hide quoted text -
>
> > > - Show quoted text -
>
> --
> Nick Johnson, Developer Programs Engineer, App Engine- Hide quoted text -
>
> - Show quoted text -
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