That worked great, mike! Thank you.

Now...if only there were a G_PHYSICAL_MAP without roads, it'd be
perfect. As it is, the roads on G_PHYSICAL_MAP and layer(1) of
G_HYBRID_MAP don't match-up...giving a very confused/duplicate effect.

See:

On Sep 3, 2:31 pm, Mike Williams <[EMAIL PROTECTED]> wrote:
> Wasn't it Geostrophic who wrote:
>
> >To that end, since IE acts a lot better when the radar is opaque, I
> >was looking at the potion of keeping the radar images opaque in IE,
> >and somehow overlaying just the roads from the G_NORMAL_MAP on top of
> >the radar image. I've seen it done, here:
> >http://tropics.myfoxtampabay.com/index.php?siteID=1018&load=rdr
>
> That uses the hybrid tiles as a GTilelayerOverlay.
>
> The code used there is:
>     var radarOverlay = new GTileLayerOverlay(radarLayer);
>     var layers = G_HYBRID_MAP.getTileLayers();
>     var roadOverlay = new GTileLayerOverlay(layers[1]);
>     ...
>     map.setMapType(G_SATELLITE_MAP);
>     map.addOverlay(radarOverlay);
>     map.addOverlay(roadOverlay);
>
> --http://econym.googlepages.com/index.htm
> The Blackpool Community Church Javascript Team
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