I see what you mean, regarding the efficiency. Not seeing an immediate
way around the IE efficiency problem, I'm looking into building a
"Smarter" application - that would display the radar in a different
way when viewed in IE.

To that end, since IE acts a lot better when the radar is opaque, I
was looking at the potion of keeping the radar images opaque in IE,
and somehow overlaying just the roads from the G_NORMAL_MAP on top of
the radar image. I've seen it done, here:
http://tropics.myfoxtampabay.com/index.php?siteID=1018&load=rdr

I can't find any documentation to do that, other than by creating a
hybrid layer - but that doesn't SEEM to fit my situation (but I could
be missing something).

Something similar is done for the Traffic overlays (a slightly
modified version of your script:http://www.srh.noaa.gov/ridge2/.corey/
apiteamtesting/looping_bratliff3/?prod=NCR&rid=FWS), using this:
    var trafficInfo = new GTrafficOverlay();
    Google.addOverlay(trafficInfo);

Is there a similar option for the roads?

On Aug 25, 7:04 am, bratliff <[EMAIL PROTECTED]> wrote:
> On Aug 24, 9:51 pm, Geostrophic <[EMAIL PROTECTED]> wrote:
>
>
>
> > Firstly, I'm sorry I didnt' havea chance to get those png iages to you
> > this past week. It was a crazy one. Judging from your post though, I
> > was fishing off the wrpng pier. Thank you, once again, for the advice
> > with this. You've been amazing.
>
> > The rescaling theory is a great one, and makes wonderful sense, as the
> > api doesn't begin to get sluggish until the user zooms to a level at
> > which the gif images no longer fit in the api window size - thus,
> > theoretically beginning the need for rescaling.
>
> > Any idea why this only is a major concern in the IE environment? I
> > wonder if there is a way to force it to only scale the images once.
>
> > Do you think that removing and then re-adding the images upon each
> > zoom would elevate the problem? ...or would the rescaling need to be
> > done regardless? When I get back to work tomorrow, I can test that
> > theory, simply by making the defailt zoom, a tight zoom, and see if
> > the looping is smoother at that beginning zoom level.
>
> I added some "radio" buttons to:
>
>    www.polyarc.us/ridge
>
> to let you see the the impact on performance of opacity & rescaling
> the GIF images to fit.  If you click rescale / false, you will see the
> animation speed improve but the GIFs are no longer properly sized.  It
> is more noticable at faster clock speeds which you can also control.
> You can see the impact of changing opacity also.  The animation will
> run faster at 100% opacity which disables opacity.
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