Here's a simplified version with comments:
http://search.missouristate.edu/map/mobile/examples/bestpractices.aspx

Chad Killingsworth

On May 12, 10:53 am, Jack Berberette <[email protected]> wrote:
> Hi Chad,
>
> I was looking at your code and am trying to figure out the DOMContentLoaded
> piece.  My map is very simple so I couldn't figure out how to implement this
> based on my code athttp://www.gamecarver.com/viperapp.html.  I looked at
> your source but couldn't follow very well....kind of over my head.
>
> I also fixed the DIV tags based on the article you sent (BIG thanks for
> that:) and I used the Closure Compiler mentioned on your blog.  That link is
> here:http://www.gamecarver.com/vipercss.html
>
> Thanks,
>
> Jack
>
>
>
>
>
> On Wed, May 12, 2010 at 11:02 AM, Jack Berberette <[email protected]> wrote:
> > Thanks so much Chad!  I'm fixing the <div>s now....I was wondering how to
> > do that :)
>
> > I'm also going to go step by step and implement your suggestions...thanks
> > for taking the time to help me :)
>
> > I'll definitely checkout PageSpeed too!!
>
> > I'll keep ya up to date as I make progress....thanks again!
>
> > Jack
>
> > On Wed, May 12, 2010 at 10:34 AM, Chad Killingsworth <
> > [email protected]> wrote:
>
> >> Oh and one more thing: learn to use and love Google Page Speed (http://
> >> code.google.com/speed/page-speed/).
>
> >> Chad Killingsworth
>
> >> On May 12, 9:25 am, Chad Killingsworth
> >> <[email protected]> wrote:
> >> > It really depends on what your goals are. My goal is to present the
> >> > user with an interface as fast as possible and then progressively add
> >> > functionality. With that in mind, here's some suggestions:
>
> >> > 1) Dynamically add the maps API on the DOMContentLoaded event. In this
> >> > way, your basic HTML elements will show up first. You'll need to add a
> >> > callback parameter to the maps api script source in order to call your
> >> > initialization function.
>
> >> > 2) In your initialize function, initialize the map only. Don't add any
> >> > layers. Attach an event callback to the "tiles_loaded" event of the
> >> > map to further customize it (use the addListenerOnce method).
>
> >> > 3) In your tiles_loaded callback, add your custom layers. Also move
> >> > your geolocation code here as well. Currently, the map isn't loading
> >> > until the location data comes back - and that's SLOW.
>
> >> > 4) Implement the offline storage mentioned here:
> >>http://googlecode.blogspot.com/2010/04/google-apis-html5-new-era-of-m...
> >> > - it makes a big difference for return visitors. There are a couple of
> >> > gotcha's with this though. Realize that EVERY resource/url you access
> >> > must be specified in the manifest file in some way.
>
> >> > One more suggestion not related to speed; use this technique to set
> >> > the map size:
> >>http://www.alistapart.com/articles/conflictingabsolutepositions/
> >> > In this way your map will always be 100% of the screen size (even on
> >> > rotation) and still leave room for your header and footer.
>
> >> > You can see an example of all of these techniques athttp://
> >> search.missouristate.edu/map/mobile/
>
> >> > Chad Killingsworth
>
> >> > On May 12, 8:48 am, Jack Berberette <[email protected]> wrote:
>
> >> > > Hello Everyone,
>
> >> > > Is it possible to pre-load or somehow speed up the layers being called
> >> into
> >> > > the map?  With the AWESOME peoepl from this group, I have my map up
> >> and
> >> > > running and am now bringing it in to an iPhone app.  It loads in the
> >> iPhone
> >> > > but very slowly.
>
> >> > > I have used Closure Compiler here:
> >>http://www.gamecarver.com/compressed.htmlandthatseemedto help a
> >> > > little
>
> >> > > Here's the main map file:http://www.gamecarver.com/viperapp.html
>
> >> > > Thanks,
>
> >> > > Jack
>
> >> > > --
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>
> >   PR: wait...  I: wait...  L: wait...  LD: wait...  I: wait... wait...  
> > Rank:
> > wait...  Traffic: wait...  Price: wait...  C: wait...
>
>   PR: wait...  I: wait...  L: wait...  LD: wait...  I: wait... wait...  Rank:
> wait...  Traffic: wait...  Price: wait...  C: wait...
>   PR: wait... <javascript:{}> I: wait... <javascript:{}> L:
> wait...<javascript:{}> LD:
> wait... <javascript:{}> I: wait... <javascript:{}>wait... <javascript:{}> 
> Rank:
> wait... <javascript:{}> Traffic: wait... <javascript:{}> Price:
> wait...<javascript:{}> C:
> wait... <javascript:{}>
>
> --
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