Thanks Chad,

I added:

document.addEventListener('DOMContentLoaded', function () {
        var element = document.createElement('script');
        element.src = '
http://maps.google.com/maps/api/js?sensor=true&callback=Initialize';
        element.type = 'text/javascript';
        document.body.appendChild(element);
    }, false);

Seems to load fine...thanks...Jack

On Wed, May 12, 2010 at 12:44 PM, Chad Killingsworth <
[email protected]> wrote:

> Here's a simplified version with comments:
> http://search.missouristate.edu/map/mobile/examples/bestpractices.aspx
>
> Chad Killingsworth
>
> On May 12, 10:53 am, Jack Berberette <[email protected]> wrote:
> > Hi Chad,
> >
> > I was looking at your code and am trying to figure out the
> DOMContentLoaded
> > piece.  My map is very simple so I couldn't figure out how to implement
> this
> > based on my code athttp://www.gamecarver.com/viperapp.html.  I looked at
> > your source but couldn't follow very well....kind of over my head.
> >
> > I also fixed the DIV tags based on the article you sent (BIG thanks for
> > that:) and I used the Closure Compiler mentioned on your blog.  That link
> is
> > here:http://www.gamecarver.com/vipercss.html
> >
> > Thanks,
> >
> > Jack
> >
> >
> >
> >
> >
> > On Wed, May 12, 2010 at 11:02 AM, Jack Berberette <[email protected]>
> wrote:
> > > Thanks so much Chad!  I'm fixing the <div>s now....I was wondering how
> to
> > > do that :)
> >
> > > I'm also going to go step by step and implement your
> suggestions...thanks
> > > for taking the time to help me :)
> >
> > > I'll definitely checkout PageSpeed too!!
> >
> > > I'll keep ya up to date as I make progress....thanks again!
> >
> > > Jack
> >
> > > On Wed, May 12, 2010 at 10:34 AM, Chad Killingsworth <
> > > [email protected]> wrote:
> >
> > >> Oh and one more thing: learn to use and love Google Page Speed
> (http://
> > >> code.google.com/speed/page-speed/).
> >
> > >> Chad Killingsworth
> >
> > >> On May 12, 9:25 am, Chad Killingsworth
> > >> <[email protected]> wrote:
> > >> > It really depends on what your goals are. My goal is to present the
> > >> > user with an interface as fast as possible and then progressively
> add
> > >> > functionality. With that in mind, here's some suggestions:
> >
> > >> > 1) Dynamically add the maps API on the DOMContentLoaded event. In
> this
> > >> > way, your basic HTML elements will show up first. You'll need to add
> a
> > >> > callback parameter to the maps api script source in order to call
> your
> > >> > initialization function.
> >
> > >> > 2) In your initialize function, initialize the map only. Don't add
> any
> > >> > layers. Attach an event callback to the "tiles_loaded" event of the
> > >> > map to further customize it (use the addListenerOnce method).
> >
> > >> > 3) In your tiles_loaded callback, add your custom layers. Also move
> > >> > your geolocation code here as well. Currently, the map isn't loading
> > >> > until the location data comes back - and that's SLOW.
> >
> > >> > 4) Implement the offline storage mentioned here:
> > >>http://googlecode.blogspot.com/2010/04/google-apis-html5-new-era-of-m.
> ..
> > >> > - it makes a big difference for return visitors. There are a couple
> of
> > >> > gotcha's with this though. Realize that EVERY resource/url you
> access
> > >> > must be specified in the manifest file in some way.
> >
> > >> > One more suggestion not related to speed; use this technique to set
> > >> > the map size:
> > >>http://www.alistapart.com/articles/conflictingabsolutepositions/
> > >> > In this way your map will always be 100% of the screen size (even on
> > >> > rotation) and still leave room for your header and footer.
> >
> > >> > You can see an example of all of these techniques athttp://
> > >> search.missouristate.edu/map/mobile/
> >
> > >> > Chad Killingsworth
> >
> > >> > On May 12, 8:48 am, Jack Berberette <[email protected]> wrote:
> >
> > >> > > Hello Everyone,
> >
> > >> > > Is it possible to pre-load or somehow speed up the layers being
> called
> > >> into
> > >> > > the map?  With the AWESOME peoepl from this group, I have my map
> up
> > >> and
> > >> > > running and am now bringing it in to an iPhone app.  It loads in
> the
> > >> iPhone
> > >> > > but very slowly.
> >
> > >> > > I have used Closure Compiler here:
> > >>http://www.gamecarver.com/compressed.htmlandthatseemedto help a
> > >> > > little
> >
> > >> > > Here's the main map file:http://www.gamecarver.com/viperapp.html
> >
> > >> > > Thanks,
> >
> > >> > > Jack
> >
> > >> > > --
> > >> > > You received this message because you are subscribed to the Google
> > >> Groups "Google Maps JavaScript API v3" group.
> > >> > > To post to this group, send email to
> > >> [email protected].
> > >> > > To unsubscribe from this group, send email to
> > >> [email protected]<google-maps-js-api-v3%[email protected]><google-maps-js-api-v3%2B
> [email protected]>
> > >> .
> > >> > > For more options, visit this group athttp://
> > >> groups.google.com/group/google-maps-js-api-v3?hl=en.
> >
> > >> > --
> > >> > You received this message because you are subscribed to the Google
> > >> Groups "Google Maps JavaScript API v3" group.
> > >> > To post to this group, send email to
> > >> [email protected].
> > >> > To unsubscribe from this group, send email to
> > >> [email protected]<google-maps-js-api-v3%[email protected]><google-maps-js-api-v3%2B
> [email protected]>
> > >> .
> > >> > For more options, visit this group athttp://
> > >> groups.google.com/group/google-maps-js-api-v3?hl=en.
> >
> > >> --
> > >> You received this message because you are subscribed to the Google
> Groups
> > >> "Google Maps JavaScript API v3" group.
> > >> To post to this group, send email to
> > >> [email protected].
> > >> To unsubscribe from this group, send email to
> > >> [email protected]<google-maps-js-api-v3%[email protected]><google-maps-js-api-v3%2B
> [email protected]>
> > >> .
> > >> For more options, visit this group at
> > >>http://groups.google.com/group/google-maps-js-api-v3?hl=en.
> >
> > >   PR: wait...  I: wait...  L: wait...  LD: wait...  I: wait... wait...
>  Rank:
> > > wait...  Traffic: wait...  Price: wait...  C: wait...
> >
> >   PR: wait...  I: wait...  L: wait...  LD: wait...  I: wait... wait...
>  Rank:
> > wait...  Traffic: wait...  Price: wait...  C: wait...
> >   PR: wait... <javascript:{}> I: wait... <javascript:{}> L:
> > wait...<javascript:{}> LD:
> > wait... <javascript:{}> I: wait... <javascript:{}>wait... <javascript:{}>
> Rank:
> > wait... <javascript:{}> Traffic: wait... <javascript:{}> Price:
> > wait...<javascript:{}> C:
> > wait... <javascript:{}>
> >
> > --
> > You received this message because you are subscribed to the Google Groups
> "Google Maps JavaScript API v3" group.
> > To post to this group, send email to
> [email protected].
> > To unsubscribe from this group, send email to
> [email protected]<google-maps-js-api-v3%[email protected]>
> .
> > For more options, visit this group athttp://
> groups.google.com/group/google-maps-js-api-v3?hl=en.
>
> --
> You received this message because you are subscribed to the Google Groups
> "Google Maps JavaScript API v3" group.
> To post to this group, send email to
> [email protected].
> To unsubscribe from this group, send email to
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> .
> For more options, visit this group at
> http://groups.google.com/group/google-maps-js-api-v3?hl=en.
>
>
 PR: wait... <javascript:{}> I: wait... <javascript:{}> L:
wait...<javascript:{}> LD:
wait... <javascript:{}> I: wait... <javascript:{}>wait... <javascript:{}> Rank:
wait... <javascript:{}> Traffic: wait... <javascript:{}> Price:
wait...<javascript:{}> C:
wait... <javascript:{}>

-- 
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