videos are down...bandwitdh?

On Jan 12, 12:30 pm, baldino <[email protected]> wrote:
> sorry visose, think i was a bit faster on this one,
> i just posted a working definition of the Game of Life
>
> i posted videos here:http://www.vimeo.com/2803874http://www.vimeo.com/2804735
>
> and the definition 
> herehttp://groups.google.com/group/grasshopper3d/web/baldino_game_of_life...
>
> On Jan 12, 2:37 pm, visose <[email protected]> wrote:
>
> > I got curious and read about it in wikipedia, very cool. I'd like to
> > recreate 'Conway's Game of Life' on GH, but right now i got some work
> > to do. It doesn't look too complicated but it requires a scripting
> > component since it requires looping. It won't be very efficient since
> > you can't draw every itineration of the loop. Instead, you'd have to
> > calculate from the initial state till the current time for every
> > 'frame' you want to display (I think). I'll try this out on wednesday.
>
> > On Jan 12, 1:41 pm, Balthazar <[email protected]> wrote:
>
> > > Hi Joerg,
>
> > > i'm also really interested in this possibility. So far i have only
> > > been playing around with generating coordinates for boxes based on
> > > other parameters but it would be much more productive if I could
> > > assign a state to each box.
>
> > > Can you let me know if you find out anything more? I will do the
> > > same.
>
> > > Balthazar
>
> > > On Jan 10, 10:28 pm, Jörg <[email protected]> wrote:
>
> > > > Hi,
>
> > > > did anyone tried Cellular Automata with grasshopper?
>
> > > > Joerg

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