Hi,

I write a little DOTNet Component (CA_2_5.ghx). See link below

http://grasshopper3d.googlegroups.com/web/CA_2_5.ghx?hl=en&gda=g-xnSzwAAAC19Ve3i4OoV9kZmG4Q4mscB9jxHmc4WMBIV2rmTKK94gORp8t5mCLhzSDCcbjC-7P9Wm-ajmzVoAFUlE7c_fAt&gsc=VCP2igsAAABN1UfiIOuJWTdf_nAQhPXd

I am interested in continious CA. So I took the New kind of Science,
Wolfram, page 156ff. The CA Component gives you a number between 0 and
1 for each cell. You can change the grid of numbers of cells and time
steps. So the given value could be the height of a point or the radius
of a circle. The information could be linked to any geometry.  But
still the time of calculation is very big.

Dan, I have seen your work. I like it.

Jörg



On Feb 8, 8:06 pm, Dan <[email protected]> wrote:
> Cool stuff guys
>
> Another option would be to use a 2D continuouscellularautomata- so
> rather than just being on or off, each cell has a value between say, 1
> and 100. Then at each iteration, each cell updates to some new value
> based on an equation of its previous value and those of its
> neighbours.
> I was playing around with this in Processing a while ago,
>
> take a look at the videos here:http://vimeo.com/album/41270
> there's links to source code there too
>
> I love how such simple code with just slight changes in the constants
> of the equations can give such radically varied results.
>
> In those animations the cell value is determining a colour, but what
> would be really interesting would be to make it control Z
> displacement. I didnt try this yet, because I havent learned any 3D
> stuff in processing, but it might be easier in Grasshopper.
>
> (I did try linking the cell value to a musical note - and it sounds
> awful ! 
> :http://createdigitalmusic.com/2008/11/14/help-im-trapped-in-an-acid-c...
> )
>
> On Feb 7, 12:21 pm, visose <[email protected]> wrote:
>
>
>
> > I problem i see with 3dcellularautomatais how you visualize the
> > growth. A camera outside the 3d grid will have visibility quickly
> > blocked by the outer cubes. But you can also project a 2d grid in a 3d
> > surface and use 3d geometry for the cells like in the video i posted
> > above. For the initial generation i used two lists of numbers, one for
> > the x values and one with y values, but this is not very intuitive.
> > The method David suggests about placing points on the grid and then
> > finding out with cells correspond to the points would be the best
> > approach for ease of use, i think.
>
> > On Feb 7, 12:31 pm, David Rutten <[email protected]> wrote:
>
> > > Hi cg,
>
> > > in theory it doesn't really matter how many dimensions you use for a
> > >cellularautomata, but there are physical constraints that you should
> > > ponder. The amount of memory and processing time needed for an extra
> > > dimension is not insignificant and may well prove too much. Typically,
> > > algorithms that deal with CA store data in exceptionally efficient
> > > ways, but data in Grasshopper has a larger memory footprint than data
> > > inside pure DotNET or C++ environments and it also requires a lot of
> > > type-testing. There's no way for the user to optimise the memory usage
> > > of a Grasshopper network.
>
> > > Initial conditions can be set up through a number of ways. You could
> > > create geometry in Rhino which set initial conditions (for example,
> > > put point objects inside each cell that you want to enable), or you
> > > generate a list of numbers that identify the 'on' and 'off' state of
> > > cells. You can then easily import this text using the 'Manage
> > > Collection' feature on the Integer parameter.
>
> > > --
> > > David Rutten
> > > [email protected]
> > > Robert McNeel & Associates
>
> > > On Feb 6, 9:50 pm, cgkahler <[email protected]> wrote:
>
> > > > hi, i am an architecture student and I am very interested in exploring
> > > >cellularautomatawith grasshopper.  I had alot of luck with the
> > > > definition posted above but was wondering if it is possible to...
>
> > > > (1) create a three dimensionalcellularautomata
>
> > > > (2) specify the initial generation (which cells are on/off)
>
> > > > unfortunately i am just beginning to become familiar with these topics
> > > > and any help would be greatly appreciated

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