Travis Watkins wrote:
Question: how big a disaster can you have if you are flying in deep
space and you are not close enough to anything to hit it before having
a chance to recover?
I'll admit I have not done any GURPS space fighting, but if you are at
least 3 seconds away from anything significant that you could hit, why
could you not recover from a critical failure of a hazard roll?  It is
not like you could accidentally go through the shock-wave multiple
times or something...
(and if you are lobbing nukes, I hope you don't have a lot of allies
inside the blast radius)

In space there's no shockwave. Not really. And the damage from radiation (all forms) falls off at inverse square.

I did the calculations once regarding nuclear warhead missiles in Weber's Honor book series. There is no way those warheads can damage a ship unless they are *very* close or *very* large and as I recall Weber's warheads are not that large, and if they can get that close why not just ram the ship at 25% of light speed?

--
Zan Lynx
[email protected]

"Knowledge is Power.  Power Corrupts.  Study Hard.  Be Evil."
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