Travis Watkins wrote:
Question: how big a disaster can you have if you are flying in deep space and you are not close enough to anything to hit it before having a chance to recover? I'll admit I have not done any GURPS space fighting, but if you are at least 3 seconds away from anything significant that you could hit, why could you not recover from a critical failure of a hazard roll? It is not like you could accidentally go through the shock-wave multiple times or something... (and if you are lobbing nukes, I hope you don't have a lot of allies inside the blast radius)
In space there's no shockwave. Not really. And the damage from radiation (all forms) falls off at inverse square.
I did the calculations once regarding nuclear warhead missiles in Weber's Honor book series. There is no way those warheads can damage a ship unless they are *very* close or *very* large and as I recall Weber's warheads are not that large, and if they can get that close why not just ram the ship at 25% of light speed?
-- Zan Lynx [email protected] "Knowledge is Power. Power Corrupts. Study Hard. Be Evil." _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
